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Renderer.hpp
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Gabor Galgoczy authoredGabor Galgoczy authored
Renderer.hpp 297 B
#pragma once
#include <vulkan/vulkan.hpp>
class Renderer {
public:
Renderer();
private:
vk::UniqueInstance m_instance;
vk::PhysicalDevice m_physical_device;
uint32_t m_graphics_queue_family;
vk::UniqueDevice m_device;
vk::Queue m_graphics_queue;
};