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    <?xml version="1.0" encoding="utf-8"?>
    <Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
      <ItemGroup Label="ProjectConfigurations">
        <ProjectConfiguration Include="Debug|Win32">
          <Configuration>Debug</Configuration>
          <Platform>Win32</Platform>
        </ProjectConfiguration>
        <ProjectConfiguration Include="Release|Win32">
          <Configuration>Release</Configuration>
          <Platform>Win32</Platform>
        </ProjectConfiguration>
      </ItemGroup>
      <PropertyGroup Label="Globals">
        <ProjectGuid>{8B83E48F-726D-48E2-93F3-06B9AEE4BF72}</ProjectGuid>
        <RootNamespace>Skeleton</RootNamespace>
        <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
      </PropertyGroup>
      <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
      <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
        <ConfigurationType>Application</ConfigurationType>
        <UseDebugLibraries>true</UseDebugLibraries>
        <CharacterSet>MultiByte</CharacterSet>
        <PlatformToolset>v142</PlatformToolset>
      </PropertyGroup>
      <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
        <ConfigurationType>Application</ConfigurationType>
        <UseDebugLibraries>false</UseDebugLibraries>
        <WholeProgramOptimization>true</WholeProgramOptimization>
        <CharacterSet>MultiByte</CharacterSet>
        <PlatformToolset>v142</PlatformToolset>
      </PropertyGroup>
      <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
      <ImportGroup Label="ExtensionSettings">
      </ImportGroup>
      <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
        <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
      </ImportGroup>
      <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
        <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
      </ImportGroup>
      <PropertyGroup Label="UserMacros" />
      <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
        <OutDir>$(SolutionDir)bin\</OutDir>
      </PropertyGroup>
      <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
        <OutDir>$(SolutionDir)bin\</OutDir>
      </PropertyGroup>
      <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
        <ClCompile>
          <WarningLevel>Level3</WarningLevel>
          <Optimization>Disabled</Optimization>
          <AdditionalIncludeDirectories>$(SolutionDir)..\..\Libs\glew-1.13.0\include\;$(SolutionDir)..\..\Libs\freeglut\include\;$(SolutionDir)..\..\Libs\devil-1.7.8\include\;$(SolutionDir)..\..\Libs\glm\;$(SolutionDir)..\..\Common\src\</AdditionalIncludeDirectories>
        </ClCompile>
        <Link>
          <GenerateDebugInformation>true</GenerateDebugInformation>
          <AdditionalLibraryDirectories>$(SolutionDir)..\..\Libs\freeglut\lib;$(SolutionDir)..\..\Libs\glew-1.13.0\lib\Release\Win32\;$(SolutionDir)..\..\Libs\devil-1.7.8\lib\;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
          <AdditionalDependencies>glew32.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
        </Link>
      </ItemDefinitionGroup>
      <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
        <ClCompile>
          <WarningLevel>Level3</WarningLevel>
          <Optimization>MaxSpeed</Optimization>
          <FunctionLevelLinking>true</FunctionLevelLinking>
          <IntrinsicFunctions>true</IntrinsicFunctions>
          <AdditionalIncludeDirectories>$(SolutionDir)..\..\Libs\glew-1.13.0\include\;$(SolutionDir)..\..\Libs\freeglut\include\;$(SolutionDir)..\..\Libs\devil-1.7.8\include\</AdditionalIncludeDirectories>
        </ClCompile>
        <Link>
          <GenerateDebugInformation>true</GenerateDebugInformation>
          <EnableCOMDATFolding>true</EnableCOMDATFolding>
          <OptimizeReferences>true</OptimizeReferences>
          <AdditionalDependencies>glew32.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
          <AdditionalLibraryDirectories>$(SolutionDir)..\..\Libs\freeglut\lib;$(SolutionDir)..\..\Libs\glew-1.13.0\lib\Release\Win32\;$(SolutionDir)..\..\Libs\devil-1.7.8\lib\;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
        </Link>
      </ItemDefinitionGroup>
      <ItemGroup>
        <ClCompile Include="framework.cpp" />
        <ClCompile Include="Skeleton.cpp" />
      </ItemGroup>
      <ItemGroup>
        <ClInclude Include="framework.h" />
      </ItemGroup>
      <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
      <ImportGroup Label="ExtensionTargets">
      </ImportGroup>
    </Project>