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working screen math
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- CharacterEntity.cpp 1 addition, 1 deletionCharacterEntity.cpp
- EMGun.cpp 6 additions, 8 deletionsEMGun.cpp
- LazySprite.cpp 1 addition, 1 deletionLazySprite.cpp
- ProjectileEntity.cpp 6 additions, 0 deletionsProjectileEntity.cpp
- ProjectileEntity.h 1 addition, 0 deletionsProjectileEntity.h
- TestGenerator.cpp 2 additions, 0 deletionsTestGenerator.cpp
- mainGame.cpp 4 additions, 3 deletionsmainGame.cpp
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