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KGregPFerenc
AndroidOnlabKviz2018
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master
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7
ClientGameActivity
GameActivity
KGreg
Kiss_Gergely
Observer_UI
master
default
protected
towardsGuessQuestions
7 results
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Created with Raphaël 2.2.0
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Delete Observer
Kiss_Gergely
Kiss_Gergely
NSD resolve errors and bugfixes
Totally new version, not compatibile with previous versions
Refactor
Better layouts in observer.
master
master
Server and client app stores username.
Observer displays guess questions and their results.
Merge remote-tracking branch 'origin/Observer_UI' into Observer_UI
Observer_UI
Observer_UI
Make more Package
Observer displays multiple choice questions
Writing observer name and connecting to server in Swing.
Observer Proto Connect & Disconnect
Add Observers to Server Lobby
Merge branch 'master' of https://git.sch.bme.hu/KGregPFerenc/AndroidOnlabKviz2018
Network operations executed in AsyncTask
Handling Observer and Client
Merge remote-tracking branch 'origin/master'
Observer basic
Storage permission is requested in runtime.
Generate new question list function implemented
Bugfix: new line character corrected
Export database to file function implemented
Actual question database stored in Sugar ORM
In normal game server user can set time limit for answering.
Server user can change question from a list in GameActivity.
KvizServer.GameActivity shows questions in a fragment.
GameActivity can handle guess questions.
ClientGameActiv…
ClientGameActivity towardsGuessQuestions
List of player answers are sent to clients in JSON format.
Refactoring of Question class and loading questions.
QuizUpActivity bug fixes
Control commands automatized in QuizUp mode.
Answering time limit added to MultipleChoiceFragment
Server/LobbyActivity bugfix
QuizUpActivity added
"Show correct answer to client" is added to server
MultipleChoiceFragment added
CommunicationThread bugfix
Merge branch 'ClientGameActivity' of https://git.sch.bme.hu/KGregPFerenc/AndroidOnlabKviz2018 into ClientGameActivity
Two-way communication in GameActivity
Merge remote-tracking branch 'origin/ClientGameActivity' into ClientGameActivity
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