diff --git a/Assets/Scripts/Camera/BackgroundRoller.cs b/Assets/Scripts/Camera/BackgroundRoller.cs
index dfbb816a7407f45484ddbf2d474cd7ea5ea41f6d..6dcb852a3d6b06cf78bd71901fba3816f9a44a25 100644
--- a/Assets/Scripts/Camera/BackgroundRoller.cs
+++ b/Assets/Scripts/Camera/BackgroundRoller.cs
@@ -32,7 +32,7 @@ public class BackgroundRoller : MonoBehaviour
 
         if (currentSprite >= bgSprites.Count - 1)
         {
-            currentSprite = -1; //never do this at home kids
+            currentSprite = 0; //never do this at home kids
         }
 
         //if there are sprites left & we are over half the height, we instantiate another sprite at the top