diff --git a/Assets/Scripts/Menu/MenuController.cs b/Assets/Scripts/Menu/MenuController.cs index 5ad00e0df9beeccdd6101e9873b261bb8bed825e..a5c0ae90ec23b943470de3773c0c0254473d5010 100644 --- a/Assets/Scripts/Menu/MenuController.cs +++ b/Assets/Scripts/Menu/MenuController.cs @@ -1,13 +1,18 @@ using System; using System.Collections; using System.Collections.Generic; +using UnityEditor; using UnityEngine; public class MenuController : MonoBehaviour { + public static MenuController Instance { get; private set; } [SerializeField] private Animator mainMenuAnimator; [SerializeField] private Animator personalAnimator; [SerializeField] private Animator leaderboardAnimator; + private void Start() { + Instance = this; + } public void PersonalButton() { mainMenuAnimator.Play("MainOut"); personalAnimator.Play("PersonalIn"); @@ -15,6 +20,8 @@ public class MenuController : MonoBehaviour { public void BackButton() { mainMenuAnimator.Play("MenuIn"); + personalAnimator.Play("PersonalOut"); + leaderboardAnimator.Play("LeaderboardOut"); } public void leaderboardButton() diff --git a/Assets/Scripts/Menu/PersonalData.cs b/Assets/Scripts/Menu/PersonalData.cs index f329eac71821e9741e9afe582305376ec126fc26..fb1d0b04ae0f8276bc1401f2863a52200122b768 100644 --- a/Assets/Scripts/Menu/PersonalData.cs +++ b/Assets/Scripts/Menu/PersonalData.cs @@ -17,6 +17,7 @@ public class PersonalData : MonoBehaviour{ print(_dropdown.options[_dropdown.value].text); print(_input.text);*/ StartCoroutine(UploadData()); + MenuController.Instance.BackButton(); } IEnumerator UploadData() { while (!PlayFabGetLeaderboard.Instance.loggedIn) {