From 1eea3fe97ad38b357acfc97031407592ec1e7c89 Mon Sep 17 00:00:00 2001
From: kovax <kovacsdanielhun@gmail.com>
Date: Wed, 4 Dec 2013 15:55:47 +0100
Subject: [PATCH] =?UTF-8?q?Refactoring=202,=20kommentel=C3=A9s,=20sz=C3=A9?=
 =?UTF-8?q?p=C3=ADtget=C3=A9s?=
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit

---
 src/Program/Game.java                         |  89 ++---
 src/Program/Player.java                       | 122 +++---
 src/Program/Settings.java                     | 363 ++++++++++--------
 .../GUI/game/ButtonActionListener.java        |  52 ++-
 .../mindesweeper/GUI/game/Controller.java     |  74 +++-
 .../mindesweeper/GUI/game/EndOfGamePopUp.java |  48 ++-
 .../szoftlab3/mindesweeper/GUI/game/Game.java |  29 +-
 .../mindesweeper/GUI/game/Model.java          |  87 ++++-
 .../GUI/game/RecursiveNullFinder.java         |  29 +-
 .../mindesweeper/GUI/game/ScoreCounter.java   |  27 +-
 .../mindesweeper/GUI/game/StopWatch.java      |  24 +-
 .../szoftlab3/mindesweeper/GUI/game/View.java |  60 +--
 .../mindesweeper/GUI/menu/Controller.java     |  35 +-
 .../szoftlab3/mindesweeper/GUI/menu/Menu.java |  19 +-
 .../mindesweeper/GUI/menu/Model.java          |  10 +-
 .../szoftlab3/mindesweeper/GUI/menu/View.form |  10 +-
 .../szoftlab3/mindesweeper/GUI/menu/View.java |  26 +-
 .../mindesweeper/GUI/settings/Controller.java |  43 ++-
 .../mindesweeper/GUI/settings/Model.java      |  39 +-
 .../mindesweeper/GUI/settings/Settings.java   |  19 +-
 .../GUI/settings/SettingsViewPanel.form       |   3 +
 .../GUI/settings/SettingsViewPanel.java       |  31 +-
 .../mindesweeper/GUI/window/Window.java       |  34 +-
 23 files changed, 754 insertions(+), 519 deletions(-)

diff --git a/src/Program/Game.java b/src/Program/Game.java
index fc2b948..bd1da6c 100644
--- a/src/Program/Game.java
+++ b/src/Program/Game.java
@@ -14,26 +14,30 @@ import hu.bme.szoftlab3.mindesweeper.GUI.menu.Menu;
  */
 public class Game
 {
-    Menu menu;
-    hu.bme.szoftlab3.mindesweeper.GUI.game.Game game;
-    public Settings settings;
-    hu.bme.szoftlab3.mindesweeper.GUI.settings.Settings settingsWindow;
+    public Menu                                                 menu;
+    public hu.bme.szoftlab3.mindesweeper.GUI.game.Game          game;
+    public Settings                                             settings;
+    public hu.bme.szoftlab3.mindesweeper.GUI.settings.Settings  settingsWindow;
     
     private int window;
-    
+    /**
+     * 
+     * 
+     * @param settings 
+     */
     public Game(Settings settings)
     {
-       
         this.window = 0;
         this.settings = settings;
         this.settings.game = this;
         this.settings.load();
         this.windowManager(0);
-        //while( true )
-        //{
-         //   this.windowManager();
-       // }
     }
+    /**
+     * Modulkezelo, a megfelelo modult tolti be
+     * 
+     * @param window 
+     */
     public void windowManager(int window)
     {
         switch(window)
@@ -46,68 +50,27 @@ public class Game
                     break;
         }
     }
-   
+   /**
+    * A jatek modult inditja el (peldanyositja)
+    * 
+    */
     public void gameWindow()
     {
         this.game = new hu.bme.szoftlab3.mindesweeper.GUI.game.Game(this.settings,this);
-       // this.game = new GUI.game.Game(this.settings, this);
-    }
-        /*
-        while( true )
-        {
-            if( this.game.controller.getButtonState() != -1 )
-                {
-                    int state = this.game.controller.getButtonState();
-                    this.game.controller.setStopButtonPressed(Boolean.FALSE);
-                    this.game.controller.view.close();
-                    this.window = 0;
-                    return 0;
-                }
-                try
-                {
-                    Thread.sleep(100);
-                }
-                catch(InterruptedException ex )
-                {
-
-                }
-        }
-      
-        
-        
     }
-*/
+    /**
+     * A menu modult inditja el
+     * 
+     */
     public void menuWindow()   
     {
         Menu menu = new Menu(this);
         this.menu =  menu;
-        
-        /*
-        synchronized(menu)
-        {
-            while( true )
-            {
-                if( this.menu.controller.getButtonState() != -1 )
-                {
-                    int state = this.menu.controller.getButtonState();
-                    this.menu.controller.resetButtonState();
-                    this.menu.controller.view.close();
-                    this.window = state;
-                    return state;
-                }
-                try
-                {
-                    Thread.sleep(100);
-                }
-                catch(InterruptedException ex )
-                {
-
-                }
-            }
-        }
-        * */
     }
-
+    /**
+     * A beallitasok modult inditja el
+     * 
+     */
     private void settingsWindow() {
         hu.bme.szoftlab3.mindesweeper.GUI.settings.Settings settings = new hu.bme.szoftlab3.mindesweeper.GUI.settings.Settings(this);
         this.settingsWindow = settings;
diff --git a/src/Program/Player.java b/src/Program/Player.java
index 20b0f53..ad8f34f 100644
--- a/src/Program/Player.java
+++ b/src/Program/Player.java
@@ -1,53 +1,69 @@
-/*
- * To change this template, choose Tools | Templates
- * and open the template in the editor.
- */
-package Program;
-
-import java.io.Serializable;
-import java.util.Comparator;
-import javax.swing.table.AbstractTableModel;
-
-/**
- *
- * @author Dániel
- */
-public class Player  implements Serializable, Comparable<Player>
-{
-    public String  name;
-    public int     maxScore;
-    public int     date;
-    
-    public Player()
-    {
-        this.name = null;
-        this.maxScore = 0;
-        this.date = 0;
-    }
-    public Player(String name,int maxScore, int date)
-    {
-        this.name       = name;
-        this.maxScore   = maxScore;
-        this.date       = date;
-    }
-
-    @Override
-    public int compareTo(Player t) {
-        if( t.maxScore < this.maxScore )
-            return 0;
-        else
-            return 1;
-    }
-    
-
-    public class ComparePlayerByScore implements Comparator<Player>
-    {
-
-        @Override
-        public int compare(Player t, Player t1) {
-            if( t.maxScore < t1.maxScore )
-                return 0;
-            return 1;
-        }
-    }
-}
+/*
+ * To change this template, choose Tools | Templates
+ * and open the template in the editor.
+ */
+package Program;
+
+import java.io.Serializable;
+import java.util.Comparator;
+
+/**
+ *
+ * @author Dániel
+ */
+public class Player  implements Serializable, Comparable<Player>
+{
+    public String  name;
+    public int     maxScore;
+    public int     date;
+    /**
+     * Konstruktor
+     * 
+     */
+    public Player()
+    {
+        this.name = null;
+        this.maxScore = 0;
+        this.date = 0;
+    }
+    /**
+     * Konstruktor
+     * 
+     * @param name
+     * @param maxScore
+     * @param date 
+     */
+    public Player(String name,int maxScore, int date)
+    {
+        this.name       = name;
+        this.maxScore   = maxScore;
+        this.date       = date;
+    }
+    /**
+     * Komparátor
+     * 
+     * @param t
+     * @return 
+     */
+    @Override
+    public int compareTo(Player t) {
+        if( t.maxScore < this.maxScore )
+            return 0;
+        else
+            return 1;
+    }
+    /**
+     * Score alapján komparál
+     * 
+     */
+    public class ComparePlayerByScore implements Comparator<Player>
+    {
+
+        @Override
+        public int compare(Player t, Player t1) {
+            if( t.maxScore < t1.maxScore )
+                return 0;
+            return 1;
+        }
+    }
+}
diff --git a/src/Program/Settings.java b/src/Program/Settings.java
index 0a69139..98104ce 100644
--- a/src/Program/Settings.java
+++ b/src/Program/Settings.java
@@ -1,165 +1,198 @@
-/*
- * To change this template, choose Tools | Templates
- * and open the template in the editor.
- */
-package Program;
-
-import java.io.FileInputStream;
-import java.io.FileOutputStream;
-import java.io.IOException;
-import java.io.ObjectInputStream;
-import java.io.ObjectOutputStream;
-import java.io.Serializable;
-import java.util.ArrayList;
-import java.util.Collections;
-import javax.swing.table.AbstractTableModel;
-
-/**
- *
- * @author Dániel
- */
-public class Settings extends  AbstractTableModel implements Serializable
-{
-    public Player actualPlayer;
-    public int size;
-    //public String playerName;
-    public int diff;
-    public int windowWidth;
-    public int windowHeight;
-    public int[] availableDiff;
-    public transient  Game game;
-    public String saveFileName;
-    public ArrayList<Player> players;
-    
-   public void setActualPlayer(Player actualPlayer)
-   {
-       this.actualPlayer = actualPlayer;
-   }
-    public Settings(Settings progSettings) 
-    {
-        this.size           = progSettings.size;
-       // this.playerName     = progSettings.playerName;
-        this.diff           = progSettings.diff;
-        this.windowWidth    = progSettings.windowHeight;
-        this.windowHeight   = progSettings.windowWidth;
-        this.availableDiff  = progSettings.availableDiff;
-        this.game           = progSettings.game;
-        this.saveFileName   = "settings2.dat";
-        this.players        = progSettings.players;
-        this.actualPlayer   = progSettings.actualPlayer;
-    }
-    public void setGame(Game game)
-    {
-        this.game = game;
-       
-    }
-    public Settings(int size,String playerName, int level,int windowWidth, int windowHeight )
-    {
-        this.size           = size;
-     //   this.playerName     = playerName;
-        this.diff           = level;
-        this.windowHeight   = windowHeight;
-        this.windowWidth    = windowWidth;
-        
-        this.availableDiff = new int[4];
-        this.availableDiff[0] =0; //%
-        this.availableDiff[1] =20;
-        this.availableDiff[2] =30;
-        this.availableDiff[3] =40;
-        this.players        = new ArrayList<>();
-        this.actualPlayer   = new Player(playerName,0, (int) (System.currentTimeMillis() / 1000L));
-        this.saveFileName   = "settings2.dat";
-    }
-    
-    
-    public void postLoadPatch()
-    {
-       Player player = new Player();
-       player.date = this.actualPlayer.date;
-       player.maxScore = this.actualPlayer.maxScore;
-       player.name = this.actualPlayer.name;
-       
-       this.actualPlayer = player;
-    }
-
-    public void setBoardSize(int newSize) {
-        this.size = newSize;
-    }
-
-    public void setDiff(int i) {
-       this.diff = i;
-    }
-    public void save()
-    {
-        try
-        {
-            FileOutputStream fileOut = new FileOutputStream(this.saveFileName);
-            ObjectOutputStream out = new ObjectOutputStream(fileOut);
-            out.writeObject(this);
-            out.close();
-            fileOut.close();
-        }
-        catch(IOException i)
-        {
-               i.printStackTrace();
-        }
-    }
-    public void load()
-    {
-        Settings e = null;
-        try
-        {
-             FileInputStream fileIn = new FileInputStream(this.saveFileName);
-             ObjectInputStream in = new ObjectInputStream(fileIn);
-             e = (Settings) in.readObject();
-             in.close();
-             fileIn.close();
-             
-             this.postLoadPatch();
-        }
-        catch(IOException i)
-        {
-            System.out.println(i.getMessage());
-            return;
-        }
-        catch(ClassNotFoundException c)
-        {
-            return;
-        }
-            this.game.settings = e;
-    }
-    public ArrayList<Player> getTopPlayer(int num)
-    {
-        ArrayList<Player> temp = new ArrayList<>();
-        for( int i =0;i<this.players.size();i++)
-        {
-            temp.add(this.players.get(i));
-        }
-        Collections.sort(temp);
-        return temp;
-    }
-
-    @Override
-    public int getRowCount() 
-    {
-        return this.players.size();
-    }
-
-    @Override
-    public int getColumnCount() {
-        return 2;
-    }
-
-    @Override
-    public Object getValueAt(int i, int i1) {
-        if( i1 == 1 )
-        {
-            return players.get(i).maxScore;
-        }
-        else if( i1 == 0 )
-        {
-            return  players.get(i).name;
-        }
-        return 0;
-    }
-}
+/*
+ * To change this template, choose Tools | Templates
+ * and open the template in the editor.
+ */
+package Program;
+
+import java.io.FileInputStream;
+import java.io.FileOutputStream;
+import java.io.IOException;
+import java.io.ObjectInputStream;
+import java.io.ObjectOutputStream;
+import java.io.Serializable;
+import java.util.ArrayList;
+import java.util.Collections;
+import javax.swing.table.AbstractTableModel;
+
+/**
+ *
+ * @author Dániel
+ */
+public class Settings extends  AbstractTableModel implements Serializable
+{
+    public Player           actualPlayer;
+    public int              size;
+    public int              diff;
+    public int              windowWidth;
+    public int              windowHeight;
+    public int[]            availableDiff;
+    public transient Game   game;
+    public String           saveFileName;
+    public ArrayList<Player> players;
+    
+    public void setActualPlayer(Player actualPlayer)    { this.actualPlayer = actualPlayer; }
+    public void setGame(Game game)                      { this.game = game; }
+    public void setDiff(int i)                          { this.diff = i; }
+    public void setBoardSize(int newSize)               { this.size = newSize; } 
+   /**
+    * 
+    * 
+    * @param progSettings 
+    */
+    public Settings(Settings progSettings) 
+    {
+        this.size           = progSettings.size;
+       // this.playerName     = progSettings.playerName;
+        this.diff           = progSettings.diff;
+        this.windowWidth    = progSettings.windowHeight;
+        this.windowHeight   = progSettings.windowWidth;
+        this.availableDiff  = progSettings.availableDiff;
+        this.game           = progSettings.game;
+        this.saveFileName   = "settings2.dat";
+        this.players        = progSettings.players;
+        this.actualPlayer   = progSettings.actualPlayer;
+    }
+    /**
+     * 
+     * 
+     * @param size
+     * @param playerName
+     * @param level
+     * @param windowWidth
+     * @param windowHeight 
+     */
+    public Settings(int size,String playerName, int level,int windowWidth, int windowHeight )
+    {
+        this.size           = size;
+     //   this.playerName     = playerName;
+        this.diff           = level;
+        this.windowHeight   = windowHeight;
+        this.windowWidth    = windowWidth;
+        
+        this.availableDiff = new int[4];
+        this.availableDiff[0] =0; //%
+        this.availableDiff[1] =20;
+        this.availableDiff[2] =30;
+        this.availableDiff[3] =40;
+        this.players        = new ArrayList<>();
+        this.actualPlayer   = new Player(playerName,0, (int) (System.currentTimeMillis() / 1000L));
+        this.saveFileName   = "settings2.dat";
+    }
+    
+    /**
+     * A beállítások betöltése után ezt le kell futtatni, 
+     * hogy ne legyen hibás adat betöltve 
+     * (az előző playert nem jól töltötte be)
+     * 
+     */
+    public void postLoadPatch()
+    {
+       Player player = new Player();
+       player.date = this.actualPlayer.date;
+       player.maxScore = this.actualPlayer.maxScore;
+       player.name = this.actualPlayer.name;
+       
+       this.actualPlayer = player;
+    }
+    /**
+     * Beállítások fájlba mentése
+     * 
+     */
+    public void save()
+    {
+        try
+        {
+            FileOutputStream fileOut = new FileOutputStream(this.saveFileName);
+            ObjectOutputStream out = new ObjectOutputStream(fileOut);
+            out.writeObject(this);
+            out.close();
+            fileOut.close();
+        }
+        catch(IOException i)
+        {
+               i.printStackTrace();
+        }
+    }
+    /**
+     * Beállítások betöltése fájlból
+     * 
+     */
+    public void load()
+    {
+        Settings e = null;
+        try
+        {
+             FileInputStream fileIn = new FileInputStream(this.saveFileName);
+             ObjectInputStream in = new ObjectInputStream(fileIn);
+             e = (Settings) in.readObject();
+             in.close();
+             fileIn.close();
+             
+             this.postLoadPatch();
+        }
+        catch(IOException i)
+        {
+            System.out.println(i.getMessage());
+            return;
+        }
+        catch(ClassNotFoundException c)
+        {
+            return;
+        }
+            this.game.settings = e;
+    }
+    /**
+     * TopPlayerek listáját visszaadja
+     * 
+     * @param num
+     * @return 
+     */
+    public ArrayList<Player> getTopPlayer(int num)
+    {
+        ArrayList<Player> temp = new ArrayList<>();
+        for( int i =0;i<this.players.size();i++)
+        {
+            temp.add(this.players.get(i));
+        }
+        Collections.sort(temp);
+        return temp;
+    }
+    /**
+     * A táblázatba tölthetőség miatt szükséges függvény
+     * 
+     * @return 
+     */
+    @Override
+    public int getRowCount() 
+    {
+        return this.players.size();
+    }
+    /**
+     * A táblázatba tölthetőség miatt szükséges függvény
+     * 
+     * @return 
+     */
+    @Override
+    public int getColumnCount() {
+        return 2;
+    }
+    /**
+     * A táblázatba tölthetőség miatt szükséges függvény
+     * 
+     * @param i
+     * @param i1
+     * @return 
+     */
+    @Override
+    public Object getValueAt(int i, int i1) {
+        if( i1 == 1 )
+        {
+            return players.get(i).maxScore;
+        }
+        else if( i1 == 0 )
+        {
+            return  players.get(i).name;
+        }
+        return 0;
+    }
+}
diff --git a/src/hu/bme/szoftlab3/mindesweeper/GUI/game/ButtonActionListener.java b/src/hu/bme/szoftlab3/mindesweeper/GUI/game/ButtonActionListener.java
index f7ab5ca..0c39bf2 100644
--- a/src/hu/bme/szoftlab3/mindesweeper/GUI/game/ButtonActionListener.java
+++ b/src/hu/bme/szoftlab3/mindesweeper/GUI/game/ButtonActionListener.java
@@ -16,19 +16,32 @@ import javax.swing.SwingUtilities;
 public class ButtonActionListener implements MouseListener
 {
     Controller controller;
-    
+    /**
+     * Konstruktor
+     * 
+     * @param controller 
+     */
     public ButtonActionListener(Controller controller)
     {
         this.controller = controller;
     }
-    
-   
+    /**
+     * MousListener eseményvezérlő
+     * 
+     * @param me 
+     */
     @Override
     public void mouseClicked(MouseEvent me) 
     {
         
     }
-
+    /**
+     * MousListener eseményvezérlő
+     * Ha lenyomta a gombot, ez fut le, és a gombnak meglfelelő 
+     * függvényt hivja meg a kontrolleren
+     * 
+     * @param me 
+     */
     @Override
     public void mousePressed(MouseEvent me) 
     {
@@ -55,19 +68,34 @@ public class ButtonActionListener implements MouseListener
         }
         
     }
-
+    /**
+     * MousListener eseményvezérlő (nem használt)
+     * 
+     * @param me 
+     */
     @Override
-    public void mouseReleased(MouseEvent me) {
+    public void mouseReleased(MouseEvent me) 
+    {
+        
     }
-
+    /**
+     * MousListener eseményvezérlő (nem használt)
+     * 
+     * @param me 
+     */
     @Override
-    public void mouseEntered(MouseEvent me) {
-        
-        
+    public void mouseEntered(MouseEvent me) 
+    {
+          
     }
-
+    /**
+     * MousListener eseményvezérlő (nem használt)
+     * 
+     * @param me 
+     */
     @Override
-    public void mouseExited(MouseEvent me) {
+    public void mouseExited(MouseEvent me) 
+    {
         
     }
    
diff --git a/src/hu/bme/szoftlab3/mindesweeper/GUI/game/Controller.java b/src/hu/bme/szoftlab3/mindesweeper/GUI/game/Controller.java
index a9b6b01..9bb4c55 100644
--- a/src/hu/bme/szoftlab3/mindesweeper/GUI/game/Controller.java
+++ b/src/hu/bme/szoftlab3/mindesweeper/GUI/game/Controller.java
@@ -6,7 +6,6 @@
 
 package hu.bme.szoftlab3.mindesweeper.GUI.game;
 
-import Program.Settings;
 import java.awt.Color;
 
 
@@ -18,7 +17,6 @@ public class Controller
 {
     public View     view;
     public Model    model;
- //   public Settings settings;
     public Game     game;
     
     //Mutatók külső threadekre
@@ -27,23 +25,30 @@ public class Controller
     
     //ha igaz, a játék leáll
     private Boolean isStopButtonPressed;
-    
+    /**
+     * 
+     * 
+     * @param game 
+     */
     public Controller(Game game)
     {
-      //  this.settings               = settings;
         this.game = game;
         this.isStopButtonPressed    = false;
    }
     
     /* setterek */
-   // public void setStopButtonPressed(Boolean is)    { this.isStopButtonPressed = is; }
     public void setView(View view)                  { this.view = view; }
     public void setModel(Model model)               { this.model = model; }
     public void setGame(Game game)                  { this.game = game; }
     /* getterek */
     public int getButtonState()                     { if( isStopButtonPressed ) return 1; return -1; }
     
-    /* Gomb lenyomasok */
+    /**
+     * A gomb nevéből visszaadja a pozícióját.
+     * 
+     * @param buttonName
+     * @return 
+     */
     private int[] buttonPosStringToIntArr(String buttonName)
     {
         String[] splitted =  buttonName.split(":");
@@ -53,12 +58,21 @@ public class Controller
         
         return pos;
     }
-    
+    /**
+     * Bal oldali gomb megnyomva
+     * 
+     * @param button 
+     */
     public void gameLeftButtonPressed(String button)
     {
         int[]pos = this.buttonPosStringToIntArr(button);
         model.calculateButtonStyle(pos);  
     }
+    /**
+     * Jobb oldali gomb megnyomva
+     * 
+     * @param button 
+     */
     public void gameRightButtonPressed(String button)
     {
         int[] pos = this.buttonPosStringToIntArr(button);
@@ -66,6 +80,10 @@ public class Controller
     }
     
     /* Jatek vezerlesek */
+    /**
+     * Játék indítása
+     * 
+     */
     public void gameStart()
     {
         if( this.model != null && this.view != null )
@@ -81,13 +99,15 @@ public class Controller
             
         }
     }
+    /**
+     * Játék leállítása
+     * 
+     */
     public void gameOver()
     {
         //stopper leallitasa
         this.stopWatch.stopTimer();
-     //   this.stopWatch = null;
-        this.scoreCounter.stopCounter();
-     //   this.scoreCounter = null;        
+        this.scoreCounter.stopCounter();        
         this.model.isGameOver = true;
 
         /*
@@ -98,21 +118,28 @@ public class Controller
     }
     
     /* Eventek */
+    /**
+     * 
+     * Eltelt 1 mp
+     */
     public void timeLeft()
     {
         model.timeLeft++;
         view.timeLeft();
     }
-    //public void newGame()
-    //{
-    //    this.game.newGame();
-    //}
-
+    /**
+     * Az összes akna megmutatása a megfelelő színnel
+     * 
+     * @param color 
+     */
     void showMines(Color color) 
     {
        this.model.showAllMines(color);
     }
-
+    /**
+     * Pont változás
+     * @param score 
+     */
     void scoreChanged(int score) 
     {
         this.model.score = score;
@@ -122,22 +149,31 @@ public class Controller
     /*
      Játék végi popup ablak kezelése
      */
+    /**
+     * Játék végén a pop-up ablak előhozása és lekezelése
+     * Akar még játszani
+     */
     void endOfGameNewGameButtonPressed() 
     {
         this.view.close();
         this.game.newGame();
     }
-
+    /**
+     * Nem akar többet játszani
+     */
     void endOfGameNewNoMoreGameButtonPressed() 
     {
         this.game.stopGame();
         this.view.close();
         this.isStopButtonPressed = true;
     }
-
+    /**
+     * Kilépés gomb
+     */
     void endOfGameExitGameButtonPressed() 
     {
-        
+        /* csunyam egoldás..*/
+        System.exit(0);
     }
     
 
diff --git a/src/hu/bme/szoftlab3/mindesweeper/GUI/game/EndOfGamePopUp.java b/src/hu/bme/szoftlab3/mindesweeper/GUI/game/EndOfGamePopUp.java
index f905ae2..a006d31 100644
--- a/src/hu/bme/szoftlab3/mindesweeper/GUI/game/EndOfGamePopUp.java
+++ b/src/hu/bme/szoftlab3/mindesweeper/GUI/game/EndOfGamePopUp.java
@@ -14,10 +14,16 @@ import javax.swing.JOptionPane;
  */
 public class EndOfGamePopUp 
 {
-    public  int endScore;
-    private JFrame frame = new JFrame();
-    private Controller controller;
+    public  int         endScore;
+    private JFrame      frame = new JFrame();
+    private Controller  controller;
     
+    /**
+     * Feldobja az ablakot, és a felhasználó választhat, a válasznak megfelelő
+     * függvényét hívja meg a kontrollernek.
+     * 
+     * @param controller 
+     */
     public EndOfGamePopUp(Controller controller) 
     {
         this.controller = controller;
@@ -38,24 +44,28 @@ public class EndOfGamePopUp
         else
         {
             this.controller.showMines(Color.red);
-
-        
             n = this.popUpWindow("Would you like to start a new game?");
         }
-            if( n == 0 )
-            {
-                this.controller.endOfGameNewGameButtonPressed();
-            }
-            else if( n == 1 )
-            {
-                this.controller.endOfGameNewNoMoreGameButtonPressed();
-            }
-            else if( n == 2 )
-            {
-                this.controller.endOfGameExitGameButtonPressed();
-            }
+        
+        if( n == 0 )
+        {
+            this.controller.endOfGameNewGameButtonPressed();
+        }
+        else if( n == 1 )
+        {
+            this.controller.endOfGameNewNoMoreGameButtonPressed();
+        }
+        else if( n == 2 )
+        {
+            this.controller.endOfGameExitGameButtonPressed();
+        }
         
     }
+    /**
+     * Az ismétlődés elkerülése végett csak
+     * @param msg
+     * @return 
+     */
     private int popUpWindow(String msg)
     {
         Object[] options = {"Yes","No","Quit"};
@@ -67,7 +77,5 @@ public class EndOfGamePopUp
             options[2]);
             
         return n;
-    }
-    
-    
+    }    
 }
diff --git a/src/hu/bme/szoftlab3/mindesweeper/GUI/game/Game.java b/src/hu/bme/szoftlab3/mindesweeper/GUI/game/Game.java
index f4e7823..90b6f9b 100644
--- a/src/hu/bme/szoftlab3/mindesweeper/GUI/game/Game.java
+++ b/src/hu/bme/szoftlab3/mindesweeper/GUI/game/Game.java
@@ -18,17 +18,23 @@ import Program.Settings;
 public class Game  
 {
     public Controller controller;
-   // public Settings settings;
     public Program.Game game;
-    
+    /**
+     * Konstruktor game átvétele, GUI elindíása
+     * @param settings
+     * @param game 
+     */
     public Game(Program.Settings settings, Program.Game game)
     {
-      //  this.settings = settings;
         this.game = game;
         this.startGUI(null,null,null);
-        
     }
- 
+    /**
+     * MVC-inicializálása, szükséges objektumok példányosítása
+     * @param controller
+     * @param model
+     * @param view 
+     */
     public synchronized void startGUI(Controller controller, Model model, View view)
     {
         Controller game = controller;
@@ -54,17 +60,16 @@ public class Game
         
         this.controller = game;
     }
+    /**
+     * Új játék esetén minden null, ezért újat csinálunk mindenből
+     */
     public void newGame()
     {
-     //   this.controller.view.closeWindow();
-      //  this.controller.model = null;
-        
-      //  this.controller.view = null;
-      //  this.controller = null;
         this.startGUI(null,null,null);
-        
     }
-    
+    /**
+     * Jelzés a modulevezérlőnek, hogy végeztünk.
+     */
     public void stopGame()
     {
         this.game.windowManager(0);
diff --git a/src/hu/bme/szoftlab3/mindesweeper/GUI/game/Model.java b/src/hu/bme/szoftlab3/mindesweeper/GUI/game/Model.java
index ad73543..f9a9106 100644
--- a/src/hu/bme/szoftlab3/mindesweeper/GUI/game/Model.java
+++ b/src/hu/bme/szoftlab3/mindesweeper/GUI/game/Model.java
@@ -30,14 +30,14 @@ public class Model
     public  Boolean             isWinner;
     public  int                 score;
     
-    
+    /**
+     * 
+     * @param controller 
+     */
     public Model(Controller controller)
     {
         this.timeLeft   = 0;
         this.controller = controller;
-      // squares         = new JButton[controller.settings.size][controller.settings.size];
-        
-       // int mines = 0;
         isGameOver      = false;
         isWinner        = false;
     }
@@ -48,10 +48,13 @@ public class Model
      *   678
      */
     
-    public  int getTimeLeft(){ return this.timeLeft; }
-    public int getMines() { return this.mines; }
-    public int getScore() { return this.score; }
-    
+    public  int getTimeLeft()   { return this.timeLeft; }
+    public int getMines()       { return this.mines; }
+    public int getScore()       { return this.score; }
+    /**
+     * A még nem felfedett mezoket mutatja meg
+     * @return 
+     */
     public int getUncoveredFields()
     {
         int uncovered = 0;
@@ -67,6 +70,11 @@ public class Model
         }
         return uncovered;
     }
+    /**
+     * Megkeresi a szomszédokat
+     * @param pos
+     * @return 
+     */
     public String[] getNeighbours(int[] pos)
     {
         int actX = (pos[0]);
@@ -102,6 +110,11 @@ public class Model
       
         
     }
+    /**
+     * Megnézi, hogy vége van-e a játéknak
+     * és , hogy nyert-e a user
+     * @return 
+     */
     private Boolean isGameOverAndWinner()
     {
         Boolean isWinner = true ;
@@ -128,6 +141,10 @@ public class Model
         }
         return isWinner;
     }
+    /**
+     * Játékos hozzáadása a toplistához
+     * Ha benne van már, akkor a pontok frissítése, ha nincs akkor hozzáadás
+     */
     public void addPlayerToList()
     {
         if( controller.game.game.settings.players.contains(controller.game.game.settings.actualPlayer))
@@ -141,8 +158,7 @@ public class Model
                         controller.game.game.settings.players.remove(player);
                         controller.game.game.settings.actualPlayer.maxScore = this.score;
                         controller.game.game.settings.players.add(this.controller.game.game.settings.actualPlayer);
-                    }
-                    
+                    }  
                 }
             }
         }
@@ -155,12 +171,22 @@ public class Model
                 
         controller.game.game.settings.save();
     }
+    /**
+     * Visszzaadja, hogy az adott mező jelölve van-e
+     * @param x
+     * @param y
+     * @return 
+     */
     public Boolean isFlagged(int x, int y)
     {
         if( this.squares[x][y].getText().equals("?") )
             return true;
         return false;
     }
+    /**
+     * Mutassa meg az összes aknát
+     * @param color 
+     */
     public void showAllMines(Color color)
     {
         for (int i = 0; i < controller.game.game.settings.size; i++) 
@@ -176,8 +202,9 @@ public class Model
             }
         }
     }
-    /*
-     * A gomb uj kinezetet szamolja ki
+    /**
+     * A gomb kinézetét számolja ki, isetlegesen megállíthatja a játékot
+     * @param pos 
      */
     public void calculateButtonStyle(int[] pos)
     {
@@ -252,6 +279,11 @@ public class Model
             }
         }      
     }
+    /**
+     * Stringből pozíciót számol (névből)
+     * @param pos
+     * @return 
+     */
     public int[]  getPosFromString(String pos)
     {
         String[] splitted;
@@ -263,6 +295,12 @@ public class Model
         
         return po;
     }
+    /**
+     * Visszaadja, hogy a mező alatt van-e akna
+     * @param x
+     * @param y
+     * @return 
+     */
     public boolean isMined(int x, int y)
     {
         if( x < 0 || y < 0 || x > controller.game.game.settings.size || y > controller.game.game.settings.size )
@@ -278,6 +316,12 @@ public class Model
         }
         return false;
     }
+    /**
+     * A Megnézi, hogy hány akna  van a közelben
+     * @param x
+     * @param y
+     * @return 
+     */
     public int calculateMinesAround(int x,int y)
     {
         int pos[] = new int[2];
@@ -296,6 +340,11 @@ public class Model
         }
         return minesAround;
     }
+    /**
+     * Létrehozza az aknákat
+     * @param minesYet
+     * @return 
+     */
     public boolean generateMines(int minesYet)
     {
         Random random = new Random();
@@ -307,9 +356,7 @@ public class Model
             rand = 3;
         else if( controller.game.game.settings.diff == 3)
             rand = 2;
-        
-       // System.out.println(rand);
-        //int fos = random.nextInt(100);
+
        if( random.nextInt(100)%rand == 1 )
        {
           
@@ -318,6 +365,9 @@ public class Model
        }
        return false;    
     }
+    /**
+     * Felépíti a pályát
+     */
     public void build()
     {
         int minesYet = 0;
@@ -362,6 +412,13 @@ public class Model
         this.controller.view.flagged = this.mines;
         System.out.println(this.mines);
     }
+    /**
+     * Megszinezi a mezőt
+     * @param x
+     * @param y
+     * @param color
+     * @param colorF 
+     */
     public void colorField(int x,int y, Color color, Color colorF)
     {
             this.squares[x][y].setBackground(color);
diff --git a/src/hu/bme/szoftlab3/mindesweeper/GUI/game/RecursiveNullFinder.java b/src/hu/bme/szoftlab3/mindesweeper/GUI/game/RecursiveNullFinder.java
index aaecb08..bc0a37e 100644
--- a/src/hu/bme/szoftlab3/mindesweeper/GUI/game/RecursiveNullFinder.java
+++ b/src/hu/bme/szoftlab3/mindesweeper/GUI/game/RecursiveNullFinder.java
@@ -12,18 +12,25 @@ import java.util.ArrayList;
  */
 public class RecursiveNullFinder extends Thread
 {
-    private Controller controller;
-    private int x;
-    private int y;
-    private ArrayList<int[]> nulls;
-    private ArrayList<int[]> wasThere;
-    private int depth = 0;
-    
+    private Controller          controller;
+    private int                 x;
+    private int                 y;
+    private ArrayList<int[]>    nulls;
+    private ArrayList<int[]>    wasThere;
+    private int                 depth = 0;
+    /**
+     * 
+     * @param x
+     * @param y
+     * @param nulls
+     * @param wasThere
+     * @param controller 
+     */
     public RecursiveNullFinder(int x, int y,ArrayList<int[]> nulls,ArrayList<int[]> wasThere,Controller controller)
     {
-        this.x      =x;
-        this.y      =y;
-        this.nulls  = nulls;
+        this.x          = x;
+        this.y          = y;
+        this.nulls      = nulls;
         this.wasThere   = wasThere;
         this.controller = controller;
     }
@@ -70,8 +77,6 @@ public class RecursiveNullFinder extends Thread
                     this.depth++;
                     ArrayList<int[]> newNulls = this.getNullFieldAround();
                     
-                    
-                   // nullsAround.addAll(newNulls);
                     for( int[] actNull : newNulls )
                     {
                         this.addUnique(nullsAround, actNull);
diff --git a/src/hu/bme/szoftlab3/mindesweeper/GUI/game/ScoreCounter.java b/src/hu/bme/szoftlab3/mindesweeper/GUI/game/ScoreCounter.java
index 308ae5e..0751e60 100644
--- a/src/hu/bme/szoftlab3/mindesweeper/GUI/game/ScoreCounter.java
+++ b/src/hu/bme/szoftlab3/mindesweeper/GUI/game/ScoreCounter.java
@@ -12,28 +12,38 @@ package hu.bme.szoftlab3.mindesweeper.GUI.game;
  */
 public class ScoreCounter extends Thread
 {
-    Controller controller;
-    int score;
-    Boolean enabled;
+    Controller  controller;
+    int         score;
+    Boolean     enabled;
     
+    public void setCounter() { this.score = 0; }
+    
+    /**
+     * 
+     * @param controller 
+     */
     public ScoreCounter(Controller controller)
     {
         this.controller = controller;
         this.enabled = true;
     }
-    
-    /*Setterek*/
-    
-    /*Getterek*/
-    public void setCounter() { this.score = 0; }
+    /**
+     * Számláló indítása
+     */
     public void startCounter()
     {
         this.enabled = true;
     }
+    /**
+     * Számláló leállítása
+     */
     public void stopCounter()
     {
         this.enabled = false;
     }
+    /**
+     * Számláló futtatása
+     */
     @Override
     public void run()
     {
@@ -51,6 +61,7 @@ public class ScoreCounter extends Thread
                     int uncovered = controller.model.getUncoveredFields();
                     int covered = ( controller.game.game.settings.size * controller.game.game.settings.size ) - uncovered; 
                     
+                    /* Játékszabályok alapján */
                     if( controller.game.game.settings.diff == 0 )
                     {
                         //this.score += this.score*1.5;
diff --git a/src/hu/bme/szoftlab3/mindesweeper/GUI/game/StopWatch.java b/src/hu/bme/szoftlab3/mindesweeper/GUI/game/StopWatch.java
index 3f498d3..a5a54aa 100644
--- a/src/hu/bme/szoftlab3/mindesweeper/GUI/game/StopWatch.java
+++ b/src/hu/bme/szoftlab3/mindesweeper/GUI/game/StopWatch.java
@@ -10,16 +10,22 @@ package hu.bme.szoftlab3.mindesweeper.GUI.game;
  */
 public class StopWatch extends Thread
 {
-    private Controller controller;
-    private int time;
-    private Boolean isStopped;
+    private Controller  controller;
+    private int         time;
+    private Boolean     isStopped;
     
+    /**
+     * Kontroller
+     * @param controller 
+     */
     public StopWatch(Controller controller)
     {
         this.controller  = controller;
         isStopped = true;
     }
-    
+    /**
+     * Futtatás
+     */
     @Override
     public void run()
     {
@@ -29,7 +35,6 @@ public class StopWatch extends Thread
             {            
                 try 
                 {
-
                     controller.timeLeft();
                     sleep(1000);
                 } catch (InterruptedException ex) 
@@ -39,14 +44,23 @@ public class StopWatch extends Thread
             }
         }
     }
+    /**
+     * Reset
+     */
     public void reset()
     {
         this.time = 0;
     }
+    /**
+     * Stop
+     */
     public void stopTimer()
     {
         this.isStopped = true;
     }
+    /**
+     * Start
+     */
     public void startTimer()
     {
         this.isStopped = false;
diff --git a/src/hu/bme/szoftlab3/mindesweeper/GUI/game/View.java b/src/hu/bme/szoftlab3/mindesweeper/GUI/game/View.java
index 15336bc..fdd3ce1 100644
--- a/src/hu/bme/szoftlab3/mindesweeper/GUI/game/View.java
+++ b/src/hu/bme/szoftlab3/mindesweeper/GUI/game/View.java
@@ -9,7 +9,6 @@ package hu.bme.szoftlab3.mindesweeper.GUI.game;
 import hu.bme.szoftlab3.mindesweeper.GUI.window.Window;
 
 import java.awt.BorderLayout;
-import java.awt.Color;
 import java.awt.Dimension;
 import java.awt.FlowLayout;
 import java.awt.GridBagConstraints;
@@ -26,17 +25,20 @@ import javax.swing.JPanel;
  */
 public class View extends Window
 {   
-    private Controller controller;
-    private Model model;
-    //private JFrame frame;
-    private JLabel timeLeftLabel;
-    private JLabel mineFlaggedLabel;
-    private JPanel buttons;
-    private int timeLeft;
-    int flagged;
-    JLabel scoreLabel;
-    
+    private Controller  controller;
+    private Model       model;
+    private JLabel      timeLeftLabel;
+    private JLabel      mineFlaggedLabel;
+    private JPanel      buttons;
+    private int         timeLeft;
+    int                 flagged;
+    JLabel              scoreLabel;
     
+    /**
+     * 
+     * @param game
+     * @param gameModel 
+     */
     public View(Controller game, Model gameModel)
     {
         this.flagged = 0;
@@ -45,16 +47,26 @@ public class View extends Window
         this.controller = game;
         this.setLayout(new GridLayout(controller.game.game.settings.size,controller.game.game.settings.size));
     }
+    /**
+     * Idő telt el (1mp)
+     */
     public void timeLeft()
     {
-      //  this.timeLeft++;
         this.timeLeftLabel.setText(Integer.toString(this.model.timeLeft));
     }
+    /**
+     * Megváltozott az egyik gomb felülete
+     * @param i 
+     */
     public void flagChanged(int i)
     {
         this.flagged += i;
         this.mineFlaggedLabel.setText(Integer.toString(this.flagged));
     }
+    /**
+     * Szélesség
+     * @return 
+     */
     private int calculateFrameWidth()
     {
         int width = controller.game.game.settings.size*46;
@@ -63,10 +75,17 @@ public class View extends Window
         else
             return width;
     }
+    /**
+     * Magasság
+     * @return 
+     */
     private int calculateFrameHeight()
     {
         return (controller.game.game.settings.size+4)*26+100;
     }
+    /**
+     * Rajzolás
+     */
     public void draw()
     {
         model.build();
@@ -125,15 +144,10 @@ public class View extends Window
         timeLeftPanel.add(timeLeftLabel);
         timeLeftPanel.add(this.timeLeftLabel,BorderLayout.CENTER);
         
-
-       
-        
         upper.add(minesLeftPanel); 
         upper.add(resetBTNpanel);
         upper.add(timeLeftPanel);
         
-        
-        
         panel.add(upper,c);
         
         JPanel buttons = new JPanel();
@@ -162,17 +176,13 @@ public class View extends Window
         
         panel.add(footer,c);
               
-        
         frame.add(panel);
-        
-        
+               
         this.setCenter();
     }
- //   public void closeWindow()
-  //  {
-  //      this.frame.dispose();
-  //  }
-
+    /**
+     * Változott ap ontszám
+     */
     void scoreChanged() {
         this.scoreLabel.setText("Score:" + this.model.score);
     }
diff --git a/src/hu/bme/szoftlab3/mindesweeper/GUI/menu/Controller.java b/src/hu/bme/szoftlab3/mindesweeper/GUI/menu/Controller.java
index b1f6128..cef256d 100644
--- a/src/hu/bme/szoftlab3/mindesweeper/GUI/menu/Controller.java
+++ b/src/hu/bme/szoftlab3/mindesweeper/GUI/menu/Controller.java
@@ -13,7 +13,6 @@ package hu.bme.szoftlab3.mindesweeper.GUI.menu;
  */
 public class Controller 
 {
-   // private Boolean isNewGameButtonPressed = false;
     
     public View view;
     private Model model;
@@ -25,36 +24,22 @@ public class Controller
         this.menu = menu;
         this.view   = null;
         this.model  = null;
-  //      this.isNewGameButtonPressed = false;
-    }
-    public void registerView(View view)
-    {
-        this.view = view;
-    }
-    public void registerModel(Model model)
-    {
-        this.model = model;
     }
+    public void registerView(View view)     {   this.view = view; }
+    public void registerModel(Model model)  {   this.model = model;}
+    /**
+     * Uj játék gomb lenyomva
+     */
     protected void newGameButtonPressed()
     {
         this.view.close();
         this.menu.startNewGameButtonPressed();
-        //isNewGameButtonPressed = true;
-        //throw new GUIMSG("kakispite");
     }
-  //  public void resetButtonState()
-   // {
-    //    this.isNewGameButtonPressed = false;
-    //}
-    //public int getButtonState()
-    //{
-    //    if( isNewGameButtonPressed )
-    ///        return 1;
-    //    return -1;
-        
-   // }
-
-    void settingsBTNPressed() {
+    /**
+     * Beállítások gomb lenyomva
+     */
+    void settingsBTNPressed() 
+    {
         this.view.close();
         this.menu.settingsButtonPressed();
     }
diff --git a/src/hu/bme/szoftlab3/mindesweeper/GUI/menu/Menu.java b/src/hu/bme/szoftlab3/mindesweeper/GUI/menu/Menu.java
index d460a43..9c5f715 100644
--- a/src/hu/bme/szoftlab3/mindesweeper/GUI/menu/Menu.java
+++ b/src/hu/bme/szoftlab3/mindesweeper/GUI/menu/Menu.java
@@ -16,17 +16,21 @@ public class Menu
 {
     public Controller controller;
     public Program.Game game;
-    
+    /**
+     * 
+     * @param game 
+     */
     public Menu(Program.Game game)
     {
         this.game = game;
         this.startGUI();
     }
- 
+    /**
+     * Gui inditása: szükséges példányok létrehozása
+     */
     public synchronized void startGUI()
     {
         hu.bme.szoftlab3.mindesweeper.GUI.menu.Controller menu    = new hu.bme.szoftlab3.mindesweeper.GUI.menu.Controller(this);
-        
         hu.bme.szoftlab3.mindesweeper.GUI.menu.Model menuModel    = new hu.bme.szoftlab3.mindesweeper.GUI.menu.Model();
         hu.bme.szoftlab3.mindesweeper.GUI.menu.View menuView      = new hu.bme.szoftlab3.mindesweeper.GUI.menu.View(menu,menuModel);
         menu.registerModel(menuModel);
@@ -34,13 +38,16 @@ public class Menu
         
         this.controller = menu;
     }
-
+    /**
+     * Modul managernek szól, hogyi inditsa a játékot
+     */
     void startNewGameButtonPressed() 
     {
-        
         this.game.windowManager(1);
     }
-
+    /**
+     * Modul managernek szól, hogy indítsa el a beállításokat
+     */
     void settingsButtonPressed() {
         this.game.windowManager(2);
     }
diff --git a/src/hu/bme/szoftlab3/mindesweeper/GUI/menu/Model.java b/src/hu/bme/szoftlab3/mindesweeper/GUI/menu/Model.java
index d6be9a8..87ba388 100644
--- a/src/hu/bme/szoftlab3/mindesweeper/GUI/menu/Model.java
+++ b/src/hu/bme/szoftlab3/mindesweeper/GUI/menu/Model.java
@@ -17,11 +17,13 @@ public class Model
     private String settingsButtonText;
     private String aboutButtonText;
     
-    public String getNewGameButtonText() { return this.newGameButtonText; }
-    public String getSettingsButtonText() { return this.settingsButtonText; }
-    public String getAboutButtonText() { return this.aboutButtonText; }
+    public String getNewGameButtonText()    { return this.newGameButtonText; }
+    public String getSettingsButtonText()   { return this.settingsButtonText; }
+    public String getAboutButtonText()      { return this.aboutButtonText; }
     
-   
+   /**
+    * Top játékoksok lekérése
+    */
     public void getTopPlayers()
     {
         
diff --git a/src/hu/bme/szoftlab3/mindesweeper/GUI/menu/View.form b/src/hu/bme/szoftlab3/mindesweeper/GUI/menu/View.form
index bb2498f..c10b765 100644
--- a/src/hu/bme/szoftlab3/mindesweeper/GUI/menu/View.form
+++ b/src/hu/bme/szoftlab3/mindesweeper/GUI/menu/View.form
@@ -41,9 +41,9 @@
           <Group type="102" alignment="1" attributes="0">
               <EmptySpace max="-2" attributes="0"/>
               <Group type="103" groupAlignment="1" attributes="0">
-                  <Component id="jPanel2" pref="445" max="32767" attributes="0"/>
+                  <Component id="jPanel2" pref="378" max="32767" attributes="0"/>
                   <Component id="jSeparator1" alignment="0" max="32767" attributes="0"/>
-                  <Component id="rightPanel" pref="445" max="32767" attributes="0"/>
+                  <Component id="rightPanel" pref="378" max="32767" attributes="0"/>
               </Group>
               <EmptySpace max="-2" attributes="0"/>
           </Group>
@@ -67,8 +67,8 @@
                   <EmptySpace min="-2" pref="93" max="-2" attributes="0"/>
               </Group>
               <Group type="102" alignment="0" attributes="0">
-                  <Component id="jScrollPane1" pref="0" max="32767" attributes="0"/>
-                  <EmptySpace max="-2" attributes="0"/>
+                  <Component id="jScrollPane1" min="-2" pref="166" max="-2" attributes="0"/>
+                  <EmptySpace min="0" pref="0" max="32767" attributes="0"/>
               </Group>
           </Group>
         </DimensionLayout>
@@ -78,7 +78,7 @@
                   <EmptySpace min="-2" pref="34" max="-2" attributes="0"/>
                   <Component id="jLabel3" min="-2" max="-2" attributes="0"/>
                   <EmptySpace type="unrelated" max="-2" attributes="0"/>
-                  <Component id="jScrollPane1" min="-2" pref="375" max="-2" attributes="0"/>
+                  <Component id="jScrollPane1" min="-2" pref="290" max="-2" attributes="0"/>
                   <EmptySpace max="32767" attributes="0"/>
               </Group>
           </Group>
diff --git a/src/hu/bme/szoftlab3/mindesweeper/GUI/menu/View.java b/src/hu/bme/szoftlab3/mindesweeper/GUI/menu/View.java
index 230a07f..14a5c9c 100644
--- a/src/hu/bme/szoftlab3/mindesweeper/GUI/menu/View.java
+++ b/src/hu/bme/szoftlab3/mindesweeper/GUI/menu/View.java
@@ -26,25 +26,29 @@ public class View extends Window
     Boolean aboutButtonPresses      = false;
     JTable topTable;
     
+    /**
+     * Konstruktor
+     * @param controller
+     * @param model 
+     */
     public View(Controller controller, Model model) 
     {
         this.controller = controller;
         this.model = model;
         
         initComponents();
-        //this.setSize(windowWidth,windowHeight);
         this.setVisible(true);
-
         
         this.createWindow();
         this.frame.setResizable( false );
         this.getTopPlayers();
     }
+    /**
+     * Top playerek listájának beállítása
+     */
     public void getTopPlayers()
     {
-        this.topPlayerTable.setModel(this.controller.menu.game.settings);
-
-        
+        this.topPlayerTable.setModel(this.controller.menu.game.settings);   
     }
 
 
@@ -100,8 +104,8 @@ public class View extends Window
                 .addComponent(jLabel3, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, Short.MAX_VALUE)
                 .addGap(93, 93, 93))
             .addGroup(rightPanelLayout.createSequentialGroup()
-                .addComponent(jScrollPane1, javax.swing.GroupLayout.PREFERRED_SIZE, 0, Short.MAX_VALUE)
-                .addContainerGap())
+                .addComponent(jScrollPane1, javax.swing.GroupLayout.PREFERRED_SIZE, 166, javax.swing.GroupLayout.PREFERRED_SIZE)
+                .addGap(0, 0, Short.MAX_VALUE))
         );
         rightPanelLayout.setVerticalGroup(
             rightPanelLayout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
@@ -109,7 +113,7 @@ public class View extends Window
                 .addGap(34, 34, 34)
                 .addComponent(jLabel3)
                 .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.UNRELATED)
-                .addComponent(jScrollPane1, javax.swing.GroupLayout.PREFERRED_SIZE, 375, javax.swing.GroupLayout.PREFERRED_SIZE)
+                .addComponent(jScrollPane1, javax.swing.GroupLayout.PREFERRED_SIZE, 290, javax.swing.GroupLayout.PREFERRED_SIZE)
                 .addContainerGap(javax.swing.GroupLayout.DEFAULT_SIZE, Short.MAX_VALUE))
         );
 
@@ -183,7 +187,7 @@ public class View extends Window
                 .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.UNRELATED)
                 .addComponent(jSeparator1, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE)
                 .addGap(18, 18, 18)
-                .addComponent(rightPanel, javax.swing.GroupLayout.DEFAULT_SIZE, 182, Short.MAX_VALUE)
+                .addComponent(rightPanel, javax.swing.GroupLayout.PREFERRED_SIZE, 182, Short.MAX_VALUE)
                 .addContainerGap())
         );
         layout.setVerticalGroup(
@@ -191,9 +195,9 @@ public class View extends Window
             .addGroup(javax.swing.GroupLayout.Alignment.TRAILING, layout.createSequentialGroup()
                 .addContainerGap()
                 .addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.TRAILING)
-                    .addComponent(jPanel2, javax.swing.GroupLayout.DEFAULT_SIZE, 445, Short.MAX_VALUE)
+                    .addComponent(jPanel2, javax.swing.GroupLayout.DEFAULT_SIZE, 378, Short.MAX_VALUE)
                     .addComponent(jSeparator1, javax.swing.GroupLayout.Alignment.LEADING)
-                    .addComponent(rightPanel, javax.swing.GroupLayout.DEFAULT_SIZE, 445, Short.MAX_VALUE))
+                    .addComponent(rightPanel, javax.swing.GroupLayout.DEFAULT_SIZE, 378, Short.MAX_VALUE))
                 .addContainerGap())
         );
     }// </editor-fold>//GEN-END:initComponents
diff --git a/src/hu/bme/szoftlab3/mindesweeper/GUI/settings/Controller.java b/src/hu/bme/szoftlab3/mindesweeper/GUI/settings/Controller.java
index 6b05aea..1b06548 100644
--- a/src/hu/bme/szoftlab3/mindesweeper/GUI/settings/Controller.java
+++ b/src/hu/bme/szoftlab3/mindesweeper/GUI/settings/Controller.java
@@ -14,35 +14,58 @@ import hu.bme.szoftlab3.mindesweeper.GUI.window.Window;
  */
 public class Controller 
 {
-    public Model model;
-    public Window view;
+    public Model            model;
+    public Window           view;
     public Program.Settings progSettings;
-    public Settings settings;
+    public Settings         settings;
     
+    /**
+     * 
+     * @param settings
+     * @param progsettings 
+     */
     Controller(Settings settings, Program.Settings progsettings)
     {
-        this.settings = settings;
-        this.progSettings = progsettings;
-      
+        this.settings       = settings;
+        this.progSettings   = progsettings; 
     }
-
+    /**
+     * Model hozzáadása
+     * @param settingsModel 
+     */
     void setModel(Model settingsModel) 
     {
         this.model = settingsModel;
     }
-
+    /**
+     * View hozzáadása
+     * @param settingsView 
+     */
     void setView(Window settingsView) 
     {
         this.view = settingsView;
     }
-
-    void windowClosed() {
+    /**
+     * Ablak bezárása
+     */
+    void windowClosed() 
+    {
        this.settings.applyButtonPressed();
     }
+    /**
+     * Beállítások elmentése
+     */
     public void saveSettings()
     {
         this.model.saveSettingsToFile();
     }
+    /**
+     * 
+     */
+    public void cancelButtonPressed()
+    {
+        this.settings.cancelButtonPressed();
+    }
     
 
     
diff --git a/src/hu/bme/szoftlab3/mindesweeper/GUI/settings/Model.java b/src/hu/bme/szoftlab3/mindesweeper/GUI/settings/Model.java
index bdbd059..5969659 100644
--- a/src/hu/bme/szoftlab3/mindesweeper/GUI/settings/Model.java
+++ b/src/hu/bme/szoftlab3/mindesweeper/GUI/settings/Model.java
@@ -7,7 +7,6 @@
 package hu.bme.szoftlab3.mindesweeper.GUI.settings;
 
 import Program.Player;
-import java.util.ArrayList;
 
 /**
  *
@@ -15,18 +14,17 @@ import java.util.ArrayList;
  */
 public class Model 
 {
-    private Controller controller;
-    private Program.Settings tempSettings;
+    private Controller          controller;
+    private Program.Settings    tempSettings;
     
     public Model(Controller controller)
     {
-        this.controller = controller;
-        this.tempSettings = new Program.Settings(this.controller.progSettings);
+        this.controller     = controller;
+        this.tempSettings   = new Program.Settings(this.controller.progSettings);
     }
     
     public String getTempSettingsPlayerName()
     {
-       //return this.tempSettings.playerName;3
         return this.tempSettings.actualPlayer.name;
     }
     public int getTempSettingsBoardSize()
@@ -56,41 +54,42 @@ public class Model
         
     }
     /**
-     * 
+     * Temp beállítások mentése
      * 
      * 
      */
     public void saveTempSettings() 
     {
-        //this.controller.settings.game.settings = null;
         Program.Settings old = this.controller.settings.game.settings;
-
         this.controller.settings.game.settings = new Program.Settings(tempSettings);
-        
     }
-
-    void saveSettingsToFile() {
+    /**
+     * Fájlba mentés
+     */
+    void saveSettingsToFile() 
+    {
         this.controller.settings.game.settings.save();
     }
     /**
-     * 
+     * Játékos nevének beállítása
      *
      * @param text 
      */
-    void setPlayerName(String text) {
-       // this.tempSettings.playerName=text;
-        //this.tempSettings.actualPlayer.name = text;
+    void setPlayerName(String text) 
+    {
         Player player = new Player();
         player.date = this.tempSettings.actualPlayer.date;
         player.maxScore = this.tempSettings.actualPlayer.maxScore;
         player.name = text;
         
         this.tempSettings.actualPlayer = player;
-        
-        //this.tempSettings.setActualPlayer(player);
     }
-
-    int getSettingsDiff() {
+    /**
+     * Nehézség lekérése
+     * @return 
+     */
+    int getSettingsDiff() 
+    {
         return this.controller.progSettings.diff;
     }
     
diff --git a/src/hu/bme/szoftlab3/mindesweeper/GUI/settings/Settings.java b/src/hu/bme/szoftlab3/mindesweeper/GUI/settings/Settings.java
index a40714f..c025acd 100644
--- a/src/hu/bme/szoftlab3/mindesweeper/GUI/settings/Settings.java
+++ b/src/hu/bme/szoftlab3/mindesweeper/GUI/settings/Settings.java
@@ -14,9 +14,9 @@ import hu.bme.szoftlab3.mindesweeper.GUI.window.Window;
  */
 public class Settings 
 {
-    public Controller controller;
+    public Controller   controller;
     public Program.Game game;
-    public Model model;
+    public Model        model;
     
     
     public Settings(Program.Game game)
@@ -24,7 +24,9 @@ public class Settings
         this.game = game;
         this.startGUI();
     }
- 
+    /**
+     * GUI indítás, példányosítás stb
+     */
     public synchronized void startGUI()
     {
         hu.bme.szoftlab3.mindesweeper.GUI.settings.Controller settings    = new hu.bme.szoftlab3.mindesweeper.GUI.settings.Controller(this,game.settings);
@@ -36,16 +38,19 @@ public class Settings
         
         this.controller = settings;
     }
-    
-
+    /**
+     * Mentés
+     */
     void applyButtonPressed() 
     {
         this.game.windowManager(0);
-        //lenyomtak az ok-t
     }
+    /**
+     * Mégse
+     */
     void cancelButtonPressed()
     {
-        
+        this.game.windowManager(0);
     }
 
     
diff --git a/src/hu/bme/szoftlab3/mindesweeper/GUI/settings/SettingsViewPanel.form b/src/hu/bme/szoftlab3/mindesweeper/GUI/settings/SettingsViewPanel.form
index 04a270d..3b2c2ef 100644
--- a/src/hu/bme/szoftlab3/mindesweeper/GUI/settings/SettingsViewPanel.form
+++ b/src/hu/bme/szoftlab3/mindesweeper/GUI/settings/SettingsViewPanel.form
@@ -211,6 +211,9 @@
       <Properties>
         <Property name="text" type="java.lang.String" value="Cancel"/>
       </Properties>
+      <Events>
+        <EventHandler event="actionPerformed" listener="java.awt.event.ActionListener" parameters="java.awt.event.ActionEvent" handler="jButton1ActionPerformed"/>
+      </Events>
     </Component>
     <Component class="javax.swing.JLabel" name="jLabel5">
       <Properties>
diff --git a/src/hu/bme/szoftlab3/mindesweeper/GUI/settings/SettingsViewPanel.java b/src/hu/bme/szoftlab3/mindesweeper/GUI/settings/SettingsViewPanel.java
index ebbe0ed..0ffc13b 100644
--- a/src/hu/bme/szoftlab3/mindesweeper/GUI/settings/SettingsViewPanel.java
+++ b/src/hu/bme/szoftlab3/mindesweeper/GUI/settings/SettingsViewPanel.java
@@ -15,7 +15,8 @@ import javax.swing.JRadioButton;
  *
  * @author Dániel
  */
-public class SettingsViewPanel extends Window  {
+public class SettingsViewPanel extends Window  
+{
 
     private Controller controller;
     public Model model;
@@ -36,8 +37,6 @@ public class SettingsViewPanel extends Window  {
         
         this.setValues();
         
-        
-        
         ButtonGroup group = new ButtonGroup();
         group.add(buttonEasy);
         group.add(buttonMedium);
@@ -48,7 +47,9 @@ public class SettingsViewPanel extends Window  {
         this.updateSummaryLabel();
         
     }
-   
+   /**
+    * Öszsegző szöveg frissitése
+    */
     private void updateSummaryLabel()
     {
         String diff = "hellyeah";
@@ -67,6 +68,9 @@ public class SettingsViewPanel extends Window  {
         this.summaryText.setText("Your board's size will be: " + size + " and difficulty will be: " + diff + " with about " + mines + " mines");
         
     }
+    /**
+     * Diff gombok beállítása
+     */
     private void setDiffButton()
     {
         switch( this.model.getSettingsDiff())
@@ -81,6 +85,10 @@ public class SettingsViewPanel extends Window  {
                         break;
         }
     }
+    /**
+     * Diff gomb megávltozott
+     * @param button 
+     */
     private void difficultyButtonStateChanged(JRadioButton button)
     {
         String name = button.getName();
@@ -95,12 +103,18 @@ public class SettingsViewPanel extends Window  {
         }
         
     }
+    /**
+     * Value-k beállításai (szövegek)
+     */
     private void setValues()
     {
         this.playerNameText.setText(this.model.getTempSettingsPlayerName());
         this.boardSize.setText(Integer.toString(this.model.getTempSettingsBoardSize()));
         this.boardSizeLabel.setText(this.model.getTempSettingsBoardSize() + "x" + this.model.getTempSettingsBoardSize());
     }
+    /**
+     * Méret frissitése
+     */
     private void updateBoardSizeLabel()
     {
         this.boardSizeLabel.setText(this.model.getTempSettingsBoardSize() + "x" + this.model.getTempSettingsBoardSize());
@@ -198,6 +212,11 @@ public class SettingsViewPanel extends Window  {
         });
 
         jButton1.setText("Cancel");
+        jButton1.addActionListener(new java.awt.event.ActionListener() {
+            public void actionPerformed(java.awt.event.ActionEvent evt) {
+                jButton1ActionPerformed(evt);
+            }
+        });
 
         jLabel5.setText("(Min 3 max 150)");
 
@@ -330,6 +349,10 @@ public class SettingsViewPanel extends Window  {
         // TODO add your handling code here:
     }//GEN-LAST:event_playerNameTextActionPerformed
 
+    private void jButton1ActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_jButton1ActionPerformed
+      //  this.controller.cancelButtonPressed();
+    }//GEN-LAST:event_jButton1ActionPerformed
+
     // Variables declaration - do not modify//GEN-BEGIN:variables
     private javax.swing.JTextField boardSize;
     private javax.swing.JLabel boardSizeLabel;
diff --git a/src/hu/bme/szoftlab3/mindesweeper/GUI/window/Window.java b/src/hu/bme/szoftlab3/mindesweeper/GUI/window/Window.java
index fc038f5..123add8 100644
--- a/src/hu/bme/szoftlab3/mindesweeper/GUI/window/Window.java
+++ b/src/hu/bme/szoftlab3/mindesweeper/GUI/window/Window.java
@@ -16,32 +16,33 @@ import javax.swing.JPanel;
  * @author Kovax
  */
 public class Window extends JPanel {
-    protected int windowHeight    = 400;
-    protected int windowWidth     = 400;
-    protected JFrame frame;
+    protected int       windowHeight    = 400;
+    protected int       windowWidth     = 400;
+    protected JFrame    frame;
+    private String      windowName      = "Minesweeper";
     
- 
-    private String windowName = "Minesweeper";
     public Window() 
     {
         
     }
+    /**
+     * Középre pozícionálás
+     */
     public void setCenter()
     {
-        // Get the size of the screen
         Dimension dim = Toolkit.getDefaultToolkit().getScreenSize();
- 
-        // Determine the new location of the window
-       //int w = window.getSize().width;
+
         int w = frame.getWidth();
         int h = frame.getHeight();
         
         int x = (dim.width-w)/2;
         int y = (dim.height-h)/2;
  
-        // Move the window
         frame.setLocation(x, y);
     }
+    /**
+     * Ablak léterhozása
+     */
     protected void createWindow()
     {
         frame = new JFrame("Minesweeper");
@@ -50,10 +51,7 @@ public class Window extends JPanel {
         frame.setSize(windowWidth,windowHeight);
         frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
         frame.setVisible(true);
-        this.setCenter();
-
-        
-        
+        this.setCenter();   
     }
     
     /*
@@ -61,13 +59,13 @@ public class Window extends JPanel {
     */
     public int getWindowHeight()    { return this.windowHeight; }
     public int getWindowWidth()     { return this.windowWidth; }
-    public String getWindowName()   {return this.windowName; }
+    public String getWindowName()   { return this.windowName; }
     /*
     * setterek
     */
-    public void setWindowHeight ( int windowHeight )    { this.windowHeight = windowHeight; }
-    public void setWindosWidth  (int windowWidth )      { this.windowWidth = windowWidth; }
-    public void setWindowName   ( String windowName )   { this.windowName = windowName; }
+    public void setWindowHeight ( int windowHeight )        { this.windowHeight = windowHeight; }
+    public void setWindosWidth  ( int windowWidth )         { this.windowWidth = windowWidth; }
+    public void setWindowName   ( String windowName )       { this.windowName = windowName; }
     
     public void close()
     {
-- 
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