#ifndef BRAVE2_OBJGEOMETRY_H #define BRAVE2_OBJGEOMETRY_H #include "../utils/math.h" #include "../objects/Object.h" #include "../utils/OBJReader.h" // This class assumes that the mesh is made up entirely of triangles // this is important for the GetVertexDataByUV function class ObjGeometry : public Geometry { std::string objPath; OBJReader objReader; public: //TODO read every data from OBJ file ObjGeometry(const std::string &objPath); void Initialize(); void Draw() override; // Assumes that the mesh is made up of triangles VertexData GetVertexDataByUV(float u, float v) override; }; #endif //BRAVE2_OBJGEOMETRY_H