diff --git a/src/main.cpp b/src/main.cpp
index 9000cc07aa36ea5d865eec927a17b28c73c8c462..07569413302623d2e30812370e07ced0120a8cb2 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -29,6 +29,7 @@ Scene Scene(WIDTH, HEIGHT);
 static void Initialize() {
     glViewport(0, 0, WIDTH, HEIGHT);
     glMatrixMode(GL_MODELVIEW);
+    glEnable(GL_DEPTH_TEST);
     glDepthMask(GL_TRUE);
     glLoadIdentity();
     glClearColor(196.0f / 255.0f, 233.0f / 255.0f, 241.0f / 255.0f, 1.0f);
diff --git a/src/rendering/Scene.cpp b/src/rendering/Scene.cpp
index a8a0d8552bc405bb84d87735bab3f084ebb72942..b13d76f2ef8d8c92564b69416689baef4432a9a5 100644
--- a/src/rendering/Scene.cpp
+++ b/src/rendering/Scene.cpp
@@ -43,7 +43,7 @@ void Scene::Build() {
 
     auto testObject =
             new Object(phongShader,
-                       new ObjGeometry("../data/plane.obj"),
+                       new ObjGeometry("../data/susanne.obj"),
                        headMaterial,
                        headTexture);