diff --git a/src/main.cpp b/src/main.cpp index 9000cc07aa36ea5d865eec927a17b28c73c8c462..07569413302623d2e30812370e07ced0120a8cb2 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -29,6 +29,7 @@ Scene Scene(WIDTH, HEIGHT); static void Initialize() { glViewport(0, 0, WIDTH, HEIGHT); glMatrixMode(GL_MODELVIEW); + glEnable(GL_DEPTH_TEST); glDepthMask(GL_TRUE); glLoadIdentity(); glClearColor(196.0f / 255.0f, 233.0f / 255.0f, 241.0f / 255.0f, 1.0f); diff --git a/src/rendering/Scene.cpp b/src/rendering/Scene.cpp index a8a0d8552bc405bb84d87735bab3f084ebb72942..b13d76f2ef8d8c92564b69416689baef4432a9a5 100644 --- a/src/rendering/Scene.cpp +++ b/src/rendering/Scene.cpp @@ -43,7 +43,7 @@ void Scene::Build() { auto testObject = new Object(phongShader, - new ObjGeometry("../data/plane.obj"), + new ObjGeometry("../data/susanne.obj"), headMaterial, headTexture);