diff --git a/src/main.cpp b/src/main.cpp
index 05a687e00be0e703593415c20ef6642e8133b2fa..ce1dd782d00d5aa2e3802de6fbd90586cc061d4f 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -89,6 +89,12 @@ static void KeyCallback(GLFWwindow *window, int key, int scancode, int action, i
         InputHandler->KeyPress(key);
 
     InputHandler->SetModifiers(mods);
+
+    if (action == GLFW_RELEASE && key == GLFW_KEY_C) {
+        if (capturing) capturing = false;
+        else capturing = true;
+    }
+
 }
 
 static void MouseClickCallback(GLFWwindow *window, int button, int action, int mods) {
@@ -204,13 +210,14 @@ int main(int argc, char **argv) {
         Scene.Update(deltaTime);
         Scene.Render();
 
-        if (capturing) {
-            glPointSize(20.0f);
-            glBegin(GL_POINTS);
-            glColor3f(200.0f, 0.0f, 0.0f);
-            glVertex3f(-0.8f, -0.8f, 1.0f);
-            glEnd();
-        }
+        // big red dot in lower left corner
+//        if (capturing) {
+//            glPointSize(20.0f);
+//            glBegin(GL_POINTS);
+//            glColor3f(200.0f, 0.0f, 0.0f);
+//            glVertex3f(-0.8f, -0.8f, 1.0f);
+//            glEnd();
+//        }
 
         if (tick && capturing) {
             char path[100];
diff --git a/src/rendering/Scene.cpp b/src/rendering/Scene.cpp
index f8398c86679a2bcdbf9de5c444df6b8f23845217..19cdd7af7542296bd8e9d0ae7419e7269967bacb 100644
--- a/src/rendering/Scene.cpp
+++ b/src/rendering/Scene.cpp
@@ -33,7 +33,7 @@ void Scene::Build() {
 //    Texture *headTexture = new CheckerBoardTexture(1, 0);
 
 //    auto headObject = new HeadObject(phongShader, sphere, headMaterial, headTexture);
-    auto headObject = new HeadObject(phongShader, new ObjGeometry("../data/sphere.obj"), headMaterial, headTexture);
+    auto headObject = new HeadObject(phongShader, new ObjGeometry("../data/susanne.obj"), headMaterial, headTexture);
 
     headObject->Scale(vec3(.35, .35, .35));
     objects.push_back(headObject);