diff --git a/cmake-build-debug/CMakeFiles/nhf.dir/C.includecache b/cmake-build-debug/CMakeFiles/nhf.dir/C.includecache
index 329d995b860a023992fdfbfad6eacde8584faa7f..1c78782560361d9c6bfff55590643da049869509 100644
--- a/cmake-build-debug/CMakeFiles/nhf.dir/C.includecache
+++ b/cmake-build-debug/CMakeFiles/nhf.dir/C.includecache
@@ -14,30 +14,20 @@ stdlib.h
 stdio.h
 -
 
-/home/blint/projects/nhf/move.h
-view.h
-/home/blint/projects/nhf/view.h
-
-/home/blint/projects/nhf/view.c
+/home/blint/projects/nhf/main.c
 view.h
 /home/blint/projects/nhf/view.h
-files.h
-/home/blint/projects/nhf/files.h
 move.h
 /home/blint/projects/nhf/move.h
-SDL2/SDL.h
--
-SDL2/SDL_image.h
--
-SDL2/SDL2_gfxPrimitives.h
--
-SDL2/SDL_ttf.h
--
-stdlib.h
--
-stdio.h
+files.h
+/home/blint/projects/nhf/files.h
+time.h
 -
 
+/home/blint/projects/nhf/move.h
+view.h
+/home/blint/projects/nhf/view.h
+
 /home/blint/projects/nhf/view.h
 SDL2/SDL.h
 -
diff --git a/cmake-build-debug/CMakeFiles/nhf.dir/view.c.o b/cmake-build-debug/CMakeFiles/nhf.dir/view.c.o
index 08dfd4323e67564fc24b9daf16f38761f6dc3906..66256bf5c466f6c93b1f5fe5caed78c1da282633 100644
Binary files a/cmake-build-debug/CMakeFiles/nhf.dir/view.c.o and b/cmake-build-debug/CMakeFiles/nhf.dir/view.c.o differ
diff --git a/cmake-build-debug/asd.txt b/cmake-build-debug/asd.txt
new file mode 100644
index 0000000000000000000000000000000000000000..3586ded5029adb4ae179d6d331d292f23dac5910
--- /dev/null
+++ b/cmake-build-debug/asd.txt
@@ -0,0 +1,6 @@
+Blint Mester | 2
+Player1 a | 12
+unknown Player | 25023
+Mike was here | 999999
+Jani :D | 999997
+egy rakás szar vagyok | 88321
\ No newline at end of file
diff --git a/cmake-build-debug/nhf b/cmake-build-debug/nhf
index 0747f644b7e6ad2785d4197ed3a85e5adc8cc25a..3d84832ac32450ae71a71f9367421700368cdf8a 100755
Binary files a/cmake-build-debug/nhf and b/cmake-build-debug/nhf differ
diff --git a/files.c b/files.c
index 30cd4e9526c7bf0c22d4480f3d6cddd40d78ed26..267599e9ba6d1bb9c8e1f49144acd5f694c44a88 100644
--- a/files.c
+++ b/files.c
@@ -114,7 +114,7 @@ Player *open_file_to_read(char *filename)
 
     elem = beolvas(fp, elem);
     elem = rendez(elem);
-    listakiir(elem);
+    //listakiir(elem);
     fclose(fp);
     return elem;
 }
\ No newline at end of file
diff --git a/main.c b/main.c
index 645d07a00f6f395deabe7fa9aea0845c435ad458..4d98154fc8947dc97574dfc14c50ba68a0e75eef 100644
--- a/main.c
+++ b/main.c
@@ -110,21 +110,42 @@ int main(int argc, char *argv[]) {
         moving = starting;
 
         if (moving){
+            SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
+            SDL_RenderClear(renderer);
+            palyakirajzol(platf);
+            palyakirajzol(itemke);
             move_draw(ev, bagoly, &elozo_x, &elozo_y, platf, &itemke);
             sprintf(scoretitle.title, "Score: %6d", max_score);
             draw_button(scoretitle, green, white);
-            palyakirajzol(itemke);
+        }
 
-        } else if (!scoring)
+        if (!scoring && !moving && !starting)
         {
             menu(ev, &start, &load, &scoreboard, &close, &starting, &loading, &scoring, &quit);
-            moving = starting;
-        } else if (scoring)
+        }
+
+        if (scoring)
         {
             SDL_RenderClear(renderer);
-            draw_score_board(players);
+            draw_score_board(players, ev, &scoring);
         }
 
+        if (!moving && starting)
+        {
+            char username[50+1];
+            SDL_Rect r;
+            r.x = W/6;
+            r.y = (2*H/9 + H/18);
+            r.w = W - (2*W/6);
+            r.h = H/9;
+            SDL_Color text = {255, 255, 255, 255};
+            SDL_Color bg = {0, 0, 0, 255};
+            input_text(username, 50+1, r, bg,  text);
+            printf("%s\n", username);
+            moving = true;
+        }
+
+
 
         SDL_RenderPresent(renderer);
     }
diff --git a/move.c b/move.c
index 389705dc07c64f4efc5b60c3544ebbd9ea26c8db..4e3d9c098124f97d17fec841eacae45d29e77c63 100644
--- a/move.c
+++ b/move.c
@@ -314,7 +314,8 @@ void menu(SDL_Event ev, Button *start, Button *load, Button *scoreboard, Button
     if (scoreboard->click)
         *scoring = true;
     else
-        *scoring = false;
+       // *scoring = false;
+    {}
 
     if (close->click)
         *quit = true;
diff --git a/view.c b/view.c
index d9f51efa1e4f152ba7e539a3ddf82872fbb1c8ad..4a9d16e515f109f451453faf0ec92e947f0dd6d0 100644
--- a/view.c
+++ b/view.c
@@ -247,7 +247,7 @@ int last_stand(Palyaelem *elem)
     return mozgo->x;
 }
 
-void draw_score_board(Player *players)
+void draw_score_board(Player *players, SDL_Event ev, bool *scoring)
 {
     int i = 1;
     Player *mozgo = players;
@@ -287,10 +287,114 @@ void draw_score_board(Player *players)
     draw_button(button, red, white);
     SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
 
-    /*button = clickwatcher(ev, button);
+    button = clickwatcher(ev, button);
 
     if (button.click)
         *scoring = false;
     else
-        *scoring = true;*/
+        *scoring = true;
+}
+
+bool input_text(char *dest, size_t hossz, SDL_Rect teglalap, SDL_Color hatter, SDL_Color szoveg) {
+    /* Ez tartalmazza az aktualis szerkesztest */
+    char composition[SDL_TEXTEDITINGEVENT_TEXT_SIZE];
+    composition[0] = '\0';
+    /* Ezt a kirajzolas kozben hasznaljuk */
+    char textandcomposition[hossz + SDL_TEXTEDITINGEVENT_TEXT_SIZE + 1];
+    /* Max hasznalhato szelesseg */
+    int maxw = teglalap.w - 2;
+    int maxh = teglalap.h - 2;
+
+    dest[0] = '\0';
+
+    bool enter = false;
+    bool kilep = false;
+
+    SDL_StartTextInput();
+    while (!kilep && !enter) {
+        /* doboz kirajzolasa */
+        boxRGBA(renderer, teglalap.x, teglalap.y, teglalap.x + teglalap.w - 1, teglalap.y + teglalap.h - 1, hatter.r, hatter.g, hatter.b, 255);
+        rectangleRGBA(renderer, teglalap.x, teglalap.y, teglalap.x + teglalap.w - 1, teglalap.y + teglalap.h - 1, szoveg.r, szoveg.g, szoveg.b, 255);
+        /* szoveg kirajzolasa */
+        int w;
+        strcpy(textandcomposition, dest);
+        strcat(textandcomposition, composition);
+        if (textandcomposition[0] != '\0') {
+            SDL_Surface *felirat = TTF_RenderUTF8_Blended(font, textandcomposition, szoveg);
+            SDL_Texture *felirat_t = SDL_CreateTextureFromSurface(renderer, felirat);
+            SDL_Rect cel = { teglalap.x, teglalap.y, felirat->w < maxw ? felirat->w : maxw, felirat->h < maxh ? felirat->h : maxh };
+            SDL_RenderCopy(renderer, felirat_t, NULL, &cel);
+            SDL_FreeSurface(felirat);
+            SDL_DestroyTexture(felirat_t);
+            w = cel.w;
+        } else {
+            w = 0;
+        }
+        /* kurzor kirajzolasa */
+        if (w < maxw) {
+            vlineRGBA(renderer, teglalap.x + w + 2, teglalap.y + 2, teglalap.y + teglalap.h - 3, szoveg.r, szoveg.g, szoveg.b, 192);
+        }
+        /* megjeleniti a képernyon az eddig rajzoltakat */
+        SDL_RenderPresent(renderer);
+
+        SDL_Event event;
+        SDL_WaitEvent(&event);
+        switch (event.type) {
+            /* Kulonleges karakter */
+            case SDL_KEYDOWN:
+                if (event.key.keysym.sym == SDLK_BACKSPACE) {
+                    int textlen = strlen(dest);
+                    do {
+                        if (textlen == 0) {
+                            break;
+                        }
+                        if ((dest[textlen-1] & 0x80) == 0x00)   {
+                            /* Egy bajt */
+                            dest[textlen-1] = 0x00;
+                            break;
+                        }
+                        if ((dest[textlen-1] & 0xC0) == 0x80) {
+                            /* Bajt, egy tobb-bajtos szekvenciabol */
+                            dest[textlen-1] = 0x00;
+                            textlen--;
+                        }
+                        if ((dest[textlen-1] & 0xC0) == 0xC0) {
+                            /* Egy tobb-bajtos szekvencia elso bajtja */
+                            dest[textlen-1] = 0x00;
+                            break;
+                        }
+                    } while(true);
+                }
+                if (event.key.keysym.sym == SDLK_RETURN) {
+                    enter = true;
+                }
+                break;
+
+                /* A feldolgozott szoveg bemenete */
+            case SDL_TEXTINPUT:
+                if (strlen(dest) + strlen(event.text.text) < hossz) {
+                    strcat(dest, event.text.text);
+                }
+
+                /* Az eddigi szerkesztes torolheto */
+                composition[0] = '\0';
+                break;
+
+                /* Szoveg szerkesztese */
+            case SDL_TEXTEDITING:
+                strcpy(composition, event.edit.text);
+                break;
+
+            case SDL_QUIT:
+                /* visszatesszuk a sorba ezt az eventet, mert
+                 * sok mindent nem tudunk vele kezdeni */
+                SDL_PushEvent(&event);
+                kilep = true;
+                break;
+        }
+    }
+
+    /* igaz jelzi a helyes beolvasast; = ha enter miatt allt meg a ciklus */
+    SDL_StopTextInput();
+    return enter;
 }
\ No newline at end of file
diff --git a/view.h b/view.h
index bb1c93baedeaf49b00629617d8ba787cf431ef66..eb404d153b9481e09c2a099edc19cfbb5cc71910 100644
--- a/view.h
+++ b/view.h
@@ -71,6 +71,8 @@ Palyaelem *gen_item(Palyaelem *platforms, Type type);
 
 int last_stand(Palyaelem *elem);
 
-void draw_score_board(Player *players);
+void draw_score_board(Player *players, SDL_Event ev, bool *scoring);
+
+bool input_text(char *dest, size_t hossz, SDL_Rect teglalap, SDL_Color hatter, SDL_Color szoveg);
 
 #endif //NHF_VIEW_H
\ No newline at end of file