diff --git a/2d-game.vcxproj b/2d-game.vcxproj index a69c4a196f57f115a8bead9c1adb139e0e79ccd3..69db831f0abf35f44b4c3f630397a45fe3d48c56 100644 --- a/2d-game.vcxproj +++ b/2d-game.vcxproj @@ -148,11 +148,13 @@ <ClCompile Include="LazySprite.cpp" /> <ClCompile Include="mainGame.cpp" /> <ClCompile Include="ResourceManager.cpp" /> + <ClCompile Include="SimpleSprite.cpp" /> </ItemGroup> <ItemGroup> <ClInclude Include="DynamicArray.hpp" /> <ClInclude Include="mainGame.h" /> <ClInclude Include="olc.h" /> + <ClInclude Include="ITexture.h" /> <ClInclude Include="Entity.h" /> <ClInclude Include="interfaces.h" /> <ClInclude Include="LazySprite.h" /> @@ -160,6 +162,7 @@ <ClInclude Include="olcPixelGameEngine.h" /> <ClInclude Include="resource.h" /> <ClInclude Include="ResourceManager.h" /> + <ClInclude Include="SimpleSprite.h" /> </ItemGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ImportGroup Label="ExtensionTargets"> diff --git a/2d-game.vcxproj.filters b/2d-game.vcxproj.filters index 169de87884007e207f978e867df10d6b5197b3c5..4b6dbb151326f1a1b1b9fa3e27ba792e5d8ba5a2 100644 --- a/2d-game.vcxproj.filters +++ b/2d-game.vcxproj.filters @@ -24,34 +24,34 @@ <Filter Include="Header Files\gameObj\management"> <UniqueIdentifier>{886a9672-46a0-46f4-a068-e12dce07d024}</UniqueIdentifier> </Filter> - <Filter Include="Header Files\gameObj\entities"> - <UniqueIdentifier>{019a40f0-9aba-4843-a753-9ba31998703e}</UniqueIdentifier> - </Filter> - <Filter Include="Source Files\gameObj\entities"> - <UniqueIdentifier>{bf3d32be-2a80-447b-ad99-95fd482d9b18}</UniqueIdentifier> - </Filter> </ItemGroup> <ItemGroup> <ClCompile Include="game.cpp"> <Filter>Source Files</Filter> </ClCompile> + <ClCompile Include="Entity.cpp"> + <Filter>Source Files\gameObj</Filter> + </ClCompile> <ClCompile Include="ResourceManager.cpp"> <Filter>Source Files\gameObj</Filter> </ClCompile> <ClCompile Include="LazySprite.cpp"> <Filter>Source Files\gameObj</Filter> </ClCompile> + <ClCompile Include="SimpleSprite.cpp"> + <Filter>Source Files\gameObj</Filter> + </ClCompile> <ClCompile Include="mainGame.cpp"> <Filter>Source Files</Filter> </ClCompile> - <ClCompile Include="Entity.cpp"> - <Filter>Source Files\gameObj\entities</Filter> - </ClCompile> </ItemGroup> <ItemGroup> <ClInclude Include="interfaces.h"> <Filter>Header Files</Filter> </ClInclude> + <ClInclude Include="Entity.h"> + <Filter>Header Files\gameObj</Filter> + </ClInclude> <ClInclude Include="LazySprite.h"> <Filter>Header Files\gameObj\render</Filter> </ClInclude> @@ -67,6 +67,12 @@ <ClInclude Include="olc.h"> <Filter>olc::PGE</Filter> </ClInclude> + <ClInclude Include="ITexture.h"> + <Filter>Header Files\gameObj\render</Filter> + </ClInclude> + <ClInclude Include="SimpleSprite.h"> + <Filter>Header Files\gameObj\render</Filter> + </ClInclude> <ClInclude Include="mainGame.h"> <Filter>Header Files</Filter> </ClInclude> @@ -76,8 +82,5 @@ <ClInclude Include="DynamicArray.hpp"> <Filter>Header Files</Filter> </ClInclude> - <ClInclude Include="Entity.h"> - <Filter>Header Files\gameObj\entities</Filter> - </ClInclude> </ItemGroup> </Project> \ No newline at end of file diff --git a/Entity.h b/Entity.h index 3d817b1196a26a9b525d4a24fe08bb7d4e6f2535..76ecd859308e948aeecd7fad18da92a20a810704 100644 --- a/Entity.h +++ b/Entity.h @@ -1,16 +1,16 @@ #pragma once #include "olc.h" +#include "ITexture.h" #include "mainGame.h" -#include "WallEntity.h" namespace entities { - class WallEntity; class Entity { protected: olc::vf2d pos; //I can store these safely directly + virtual render::ITexture& getTexture() = 0; virtual olc::vf2d getHitBoxSize() const = 0; virtual olc::vf2d getCollision(const Entity& other); @@ -29,26 +29,9 @@ namespace entities { virtual ~Entity() = default; //TODO getAs*** stuff, all virtual - virtual WallEntity* getAsWall() - { - return nullptr; - } - }; - - class WallEntity : - public Entity - { - - private: - - public: - - virtual void initWallTexture(GameClient& client); - WallEntity* getAsWall() override; - }; } /** diff --git a/ITexture.h b/ITexture.h index a9a18c76096ce1e846f9f65d7ddfcf7c5f14c401..8aa9e78701d558bb7131a5b336c3eea0ada9ae51 100644 --- a/ITexture.h +++ b/ITexture.h @@ -1,17 +1,16 @@ #pragma once - -#include "olcPGEX_TransformedView.h" #include "Entity.h" +#include "olcPGEX_TransformedView.h" namespace render { - + class ITexture { public: //Giving the entity will reduce the variables needed, and will make it's use more dynamic - virtual void render(olc::TransformedView& scene, entities::Entity& entity) = 0; + virtual void render(olc::TransformedView& scene, Entity& entity) = 0; virtual ~ITexture() = default; }; diff --git a/SimpleSprite.cpp b/SimpleSprite.cpp index ea93f428d82ffdf0a498cf23041ae21fb127a7c3..85c79cf176c44522450309de08f87b84513e74f0 100644 --- a/SimpleSprite.cpp +++ b/SimpleSprite.cpp @@ -1,5 +1,4 @@ - -include "SimpleSprite.h" +#include "SimpleSprite.h" render::SimpleSprite::SimpleSprite(const std::string name, olc::vi2d pos) : sprite(name, pos) diff --git a/SimpleSprite.h b/SimpleSprite.h new file mode 100644 index 0000000000000000000000000000000000000000..7f2cc91bf0b8ff773435738fb8a81bbcf8efa60a --- /dev/null +++ b/SimpleSprite.h @@ -0,0 +1,21 @@ +#pragma once +#include "ITexture.h" +#include <string> +#include "LazySprite.h" + + +namespace render { + + class SimpleSprite : + public ITexture + { + private: + LazySprite sprite; + + public: + SimpleSprite(const std::string name, olc::vi2d pos); + + void render(olc::TransformedView& scene, entities::Entity& entity) override; + }; +} + diff --git a/WallEntity.cpp b/WallEntity.cpp deleted file mode 100644 index 3980ca13e266c771c12c789a6c160c30f23764d9..0000000000000000000000000000000000000000 --- a/WallEntity.cpp +++ /dev/null @@ -1,12 +0,0 @@ -#include "WallEntity.h" - -namespace entities { - void WallEntity::initWallTexture(GameClient& client) - { - //TODO - } - WallEntity* WallEntity::getAsWall() - { - return this; - } -} \ No newline at end of file diff --git a/WallEntity.h b/WallEntity.h deleted file mode 100644 index b5b2f868b83ab3bcaf2280b03c7452d651c3cc0a..0000000000000000000000000000000000000000 --- a/WallEntity.h +++ /dev/null @@ -1,8 +0,0 @@ -#pragma once -#include "Entity.h" -#include "SimpleSprite.h" - -namespace entities { - -} - diff --git a/WallSprite.cpp b/WallSprite.cpp deleted file mode 100644 index 126a1c364e511b876c00402c998a394bcb53bb98..0000000000000000000000000000000000000000 --- a/WallSprite.cpp +++ /dev/null @@ -1 +0,0 @@ -#include "WallSprite.h" diff --git a/x64/Release/2d-game.log b/x64/Release/2d-game.log deleted file mode 100644 index 2931939c9f669527e0de4afb1889837417a8f67a..0000000000000000000000000000000000000000 --- a/x64/Release/2d-game.log +++ /dev/null @@ -1,106 +0,0 @@ - Entity.cpp -C:\Users\kosmx\Documents\GitHub\2d-game\ITexture.h(14,52): error C2653: 'entities': is not a class or namespace name -C:\Users\kosmx\Documents\GitHub\2d-game\ITexture.h(14,62): error C2061: syntax error: identifier 'Entity' -C:\Users\kosmx\Documents\GitHub\2d-game\mainGame.h(21,31): error C2653: 'entities': is not a class or namespace name -C:\Users\kosmx\Documents\GitHub\2d-game\mainGame.h(21,41): error C2065: 'Entity': undeclared identifier -C:\Users\kosmx\Documents\GitHub\2d-game\mainGame.h(21,20): error C2923: 'std::shared_ptr': 'Entity' is not a valid template type argument for parameter '_Ty' -C:\Users\kosmx\Documents\GitHub\2d-game\mainGame.h(21,20): error C3203: 'shared_ptr': unspecialized class template can't be used as a template argument for template parameter 'T', expected a real type -C:\Users\kosmx\Documents\GitHub\2d-game\mainGame.h(27,31): error C2653: 'entities': is not a class or namespace name -C:\Users\kosmx\Documents\GitHub\2d-game\mainGame.h(27,41): error C2065: 'Entity': undeclared identifier -C:\Users\kosmx\Documents\GitHub\2d-game\mainGame.h(27,20): error C2923: 'std::shared_ptr': 'Entity' is not a valid template type argument for parameter '_Ty' -C:\Users\kosmx\Documents\GitHub\2d-game\mainGame.h(27,20): error C3203: 'shared_ptr': unspecialized class template can't be used as a template argument for template parameter 'T', expected a real type -C:\Users\kosmx\Documents\GitHub\2d-game\SimpleSprite.h(18,44): error C2653: 'entities': is not a class or namespace name -C:\Users\kosmx\Documents\GitHub\2d-game\SimpleSprite.h(18,54): error C2061: syntax error: identifier 'Entity' -C:\Users\kosmx\Documents\GitHub\2d-game\WallEntity.h(9,2): error C2504: 'Entity': base class undefined -C:\Users\kosmx\Documents\GitHub\2d-game\WallEntity.h(17,15): error C3668: 'entities::WallEntity::getAsWall': method with override specifier 'override' did not override any base class methods -C:\Users\kosmx\Documents\GitHub\2d-game\Entity.cpp(21,42): warning C4244: 'argument': conversion from 'int' to 'T', possible loss of data - with - [ - T=float - ] -C:\Users\kosmx\Documents\GitHub\2d-game\Entity.cpp(21,20): warning C4244: 'argument': conversion from 'int' to 'T', possible loss of data - with - [ - T=float - ] -C:\Users\kosmx\Documents\GitHub\2d-game\Entity.cpp(49,35): error C2660: 'render::ITexture::render': function does not take 2 arguments -C:\Users\kosmx\Documents\GitHub\2d-game\ITexture.h(14,16): message : see declaration of 'render::ITexture::render' - game.cpp -C:\Users\kosmx\Documents\GitHub\2d-game\ITexture.h(14,52): error C2653: 'entities': is not a class or namespace name -C:\Users\kosmx\Documents\GitHub\2d-game\ITexture.h(14,62): error C2061: syntax error: identifier 'Entity' -C:\Users\kosmx\Documents\GitHub\2d-game\SimpleSprite.h(18,44): error C2653: 'entities': is not a class or namespace name -C:\Users\kosmx\Documents\GitHub\2d-game\SimpleSprite.h(18,54): error C2061: syntax error: identifier 'Entity' -C:\Users\kosmx\Documents\GitHub\2d-game\WallEntity.h(9,2): error C2504: 'Entity': base class undefined -C:\Users\kosmx\Documents\GitHub\2d-game\WallEntity.h(15,32): error C2061: syntax error: identifier 'GameClient' -C:\Users\kosmx\Documents\GitHub\2d-game\WallEntity.h(17,15): error C3668: 'entities::WallEntity::getAsWall': method with override specifier 'override' did not override any base class methods -C:\Users\kosmx\Documents\GitHub\2d-game\Entity.h(25,21): error C2061: syntax error: identifier 'GameClient' - mainGame.cpp -C:\Users\kosmx\Documents\GitHub\2d-game\ITexture.h(14,52): error C2653: 'entities': is not a class or namespace name -C:\Users\kosmx\Documents\GitHub\2d-game\ITexture.h(14,62): error C2061: syntax error: identifier 'Entity' -C:\Users\kosmx\Documents\GitHub\2d-game\SimpleSprite.h(18,44): error C2653: 'entities': is not a class or namespace name -C:\Users\kosmx\Documents\GitHub\2d-game\SimpleSprite.h(18,54): error C2061: syntax error: identifier 'Entity' -C:\Users\kosmx\Documents\GitHub\2d-game\WallEntity.h(9,2): error C2504: 'Entity': base class undefined -C:\Users\kosmx\Documents\GitHub\2d-game\WallEntity.h(15,32): error C2061: syntax error: identifier 'GameClient' -C:\Users\kosmx\Documents\GitHub\2d-game\WallEntity.h(17,15): error C3668: 'entities::WallEntity::getAsWall': method with override specifier 'override' did not override any base class methods -C:\Users\kosmx\Documents\GitHub\2d-game\Entity.h(25,21): error C2061: syntax error: identifier 'GameClient' -C:\Users\kosmx\Documents\GitHub\2d-game\mainGame.cpp(47,35): error C2660: 'entities::Entity::tick': function does not take 2 arguments -C:\Users\kosmx\Documents\GitHub\2d-game\Entity.h(25,16): message : see declaration of 'entities::Entity::tick' - ResourceManager.cpp -C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.28.29910\include\memory(3579,1): error C2248: 'render::ResourceManager::ResourceManager': cannot access private member declared in class 'render::ResourceManager' -C:\Users\kosmx\Documents\GitHub\2d-game\ResourceManager.h(34): message : see declaration of 'render::ResourceManager::ResourceManager' -C:\Users\kosmx\Documents\GitHub\2d-game\ResourceManager.h(15): message : see declaration of 'render::ResourceManager' -C:\Users\kosmx\Documents\GitHub\2d-game\ResourceManager.cpp(40): message : see reference to function template instantiation 'std::unique_ptr<render::ResourceManager,std::default_delete<render::ResourceManager>> std::make_unique<render::ResourceManager,render::ResourceManager&,0>(render::ResourceManager &)' being compiled - SimpleSprite.cpp -C:\Users\kosmx\Documents\GitHub\2d-game\mainGame.h(21,31): error C2653: 'entities': is not a class or namespace name -C:\Users\kosmx\Documents\GitHub\2d-game\mainGame.h(21,41): error C2065: 'Entity': undeclared identifier -C:\Users\kosmx\Documents\GitHub\2d-game\mainGame.h(21,20): error C2923: 'std::shared_ptr': 'Entity' is not a valid template type argument for parameter '_Ty' -C:\Users\kosmx\Documents\GitHub\2d-game\mainGame.h(21,20): error C3203: 'shared_ptr': unspecialized class template can't be used as a template argument for template parameter 'T', expected a real type -C:\Users\kosmx\Documents\GitHub\2d-game\mainGame.h(27,31): error C2653: 'entities': is not a class or namespace name -C:\Users\kosmx\Documents\GitHub\2d-game\mainGame.h(27,41): error C2065: 'Entity': undeclared identifier -C:\Users\kosmx\Documents\GitHub\2d-game\mainGame.h(27,20): error C2923: 'std::shared_ptr': 'Entity' is not a valid template type argument for parameter '_Ty' -C:\Users\kosmx\Documents\GitHub\2d-game\mainGame.h(27,20): error C3203: 'shared_ptr': unspecialized class template can't be used as a template argument for template parameter 'T', expected a real type -C:\Users\kosmx\Documents\GitHub\2d-game\WallEntity.h(9,2): error C2504: 'Entity': base class undefined -C:\Users\kosmx\Documents\GitHub\2d-game\WallEntity.h(17,15): error C3668: 'entities::WallEntity::getAsWall': method with override specifier 'override' did not override any base class methods -C:\Users\kosmx\Documents\GitHub\2d-game\Entity.h(14,11): error C2653: 'render': is not a class or namespace name -C:\Users\kosmx\Documents\GitHub\2d-game\Entity.h(14,27): error C2143: syntax error: missing ';' before '&' -C:\Users\kosmx\Documents\GitHub\2d-game\Entity.h(14,27): error C2433: 'entities::Entity::ITexture': 'virtual' not permitted on data declarations -C:\Users\kosmx\Documents\GitHub\2d-game\Entity.h(14,27): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int -C:\Users\kosmx\Documents\GitHub\2d-game\Entity.h(14,45): error C2238: unexpected token(s) preceding ';' - WallEntity.cpp -C:\Users\kosmx\Documents\GitHub\2d-game\ITexture.h(14,52): error C2653: 'entities': is not a class or namespace name -C:\Users\kosmx\Documents\GitHub\2d-game\ITexture.h(14,62): error C2061: syntax error: identifier 'Entity' -C:\Users\kosmx\Documents\GitHub\2d-game\mainGame.h(21,31): error C2653: 'entities': is not a class or namespace name -C:\Users\kosmx\Documents\GitHub\2d-game\mainGame.h(21,41): error C2065: 'Entity': undeclared identifier -C:\Users\kosmx\Documents\GitHub\2d-game\mainGame.h(21,20): error C2923: 'std::shared_ptr': 'Entity' is not a valid template type argument for parameter '_Ty' -C:\Users\kosmx\Documents\GitHub\2d-game\mainGame.h(21,20): error C3203: 'shared_ptr': unspecialized class template can't be used as a template argument for template parameter 'T', expected a real type -C:\Users\kosmx\Documents\GitHub\2d-game\mainGame.h(27,31): error C2653: 'entities': is not a class or namespace name -C:\Users\kosmx\Documents\GitHub\2d-game\mainGame.h(27,41): error C2065: 'Entity': undeclared identifier -C:\Users\kosmx\Documents\GitHub\2d-game\mainGame.h(27,20): error C2923: 'std::shared_ptr': 'Entity' is not a valid template type argument for parameter '_Ty' -C:\Users\kosmx\Documents\GitHub\2d-game\mainGame.h(27,20): error C3203: 'shared_ptr': unspecialized class template can't be used as a template argument for template parameter 'T', expected a real type -C:\Users\kosmx\Documents\GitHub\2d-game\Entity.h(33,21): error C2143: syntax error: missing ';' before '*' -C:\Users\kosmx\Documents\GitHub\2d-game\Entity.h(33,21): error C2433: 'entities::Entity::WallEntity': 'virtual' not permitted on data declarations -C:\Users\kosmx\Documents\GitHub\2d-game\Entity.h(33,21): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int -C:\Users\kosmx\Documents\GitHub\2d-game\Entity.h(34,3): error C2334: unexpected token(s) preceding '{'; skipping apparent function body -C:\Users\kosmx\Documents\GitHub\2d-game\SimpleSprite.h(18,8): error C3668: 'render::SimpleSprite::render': method with override specifier 'override' did not override any base class methods -C:\Users\kosmx\Documents\GitHub\2d-game\WallEntity.h(17,15): error C3668: 'entities::WallEntity::getAsWall': method with override specifier 'override' did not override any base class methods - WallSprite.cpp -C:\Users\kosmx\Documents\GitHub\2d-game\mainGame.h(21,31): error C2653: 'entities': is not a class or namespace name -C:\Users\kosmx\Documents\GitHub\2d-game\mainGame.h(21,41): error C2065: 'Entity': undeclared identifier -C:\Users\kosmx\Documents\GitHub\2d-game\mainGame.h(21,20): error C2923: 'std::shared_ptr': 'Entity' is not a valid template type argument for parameter '_Ty' -C:\Users\kosmx\Documents\GitHub\2d-game\mainGame.h(21,20): error C3203: 'shared_ptr': unspecialized class template can't be used as a template argument for template parameter 'T', expected a real type -C:\Users\kosmx\Documents\GitHub\2d-game\mainGame.h(27,31): error C2653: 'entities': is not a class or namespace name -C:\Users\kosmx\Documents\GitHub\2d-game\mainGame.h(27,41): error C2065: 'Entity': undeclared identifier -C:\Users\kosmx\Documents\GitHub\2d-game\mainGame.h(27,20): error C2923: 'std::shared_ptr': 'Entity' is not a valid template type argument for parameter '_Ty' -C:\Users\kosmx\Documents\GitHub\2d-game\mainGame.h(27,20): error C3203: 'shared_ptr': unspecialized class template can't be used as a template argument for template parameter 'T', expected a real type -C:\Users\kosmx\Documents\GitHub\2d-game\SimpleSprite.h(11,2): error C2504: 'ITexture': base class undefined -C:\Users\kosmx\Documents\GitHub\2d-game\SimpleSprite.h(18,44): error C2653: 'entities': is not a class or namespace name -C:\Users\kosmx\Documents\GitHub\2d-game\SimpleSprite.h(18,54): error C2061: syntax error: identifier 'Entity' -C:\Users\kosmx\Documents\GitHub\2d-game\SimpleSprite.h(18,8): error C3668: 'render::SimpleSprite::render': method with override specifier 'override' did not override any base class methods -C:\Users\kosmx\Documents\GitHub\2d-game\WallEntity.h(9,2): error C2504: 'Entity': base class undefined -C:\Users\kosmx\Documents\GitHub\2d-game\WallEntity.h(17,15): error C3668: 'entities::WallEntity::getAsWall': method with override specifier 'override' did not override any base class methods -C:\Users\kosmx\Documents\GitHub\2d-game\Entity.h(14,19): error C2039: 'ITexture': is not a member of 'render' -C:\Users\kosmx\Documents\GitHub\2d-game\SimpleSprite.h(7): message : see declaration of 'render' -C:\Users\kosmx\Documents\GitHub\2d-game\Entity.h(14,27): error C2143: syntax error: missing ';' before '&' -C:\Users\kosmx\Documents\GitHub\2d-game\Entity.h(14,27): error C2433: 'entities::Entity::ITexture': 'virtual' not permitted on data declarations -C:\Users\kosmx\Documents\GitHub\2d-game\Entity.h(14,27): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int -C:\Users\kosmx\Documents\GitHub\2d-game\Entity.h(14,45): error C2238: unexpected token(s) preceding ';' diff --git a/x64/Release/2d-game.tlog/2d-game.lastbuildstate b/x64/Release/2d-game.tlog/2d-game.lastbuildstate deleted file mode 100644 index f9e219125d2cd8bca9af69502b3cee4db03b7218..0000000000000000000000000000000000000000 --- a/x64/Release/2d-game.tlog/2d-game.lastbuildstate +++ /dev/null @@ -1,2 +0,0 @@ -PlatformToolSet=v142:VCToolArchitecture=Native32Bit:VCToolsVersion=14.28.29910:TargetPlatformVersion=10.0.19041.0: -Release|x64|C:\Users\kosmx\Documents\GitHub\2d-game\| diff --git a/x64/Release/2d-game.tlog/CL.command.1.tlog b/x64/Release/2d-game.tlog/CL.command.1.tlog deleted file mode 100644 index 379c07d36e9aae0f4be84910823cae6f4470fd99..0000000000000000000000000000000000000000 Binary files a/x64/Release/2d-game.tlog/CL.command.1.tlog and /dev/null differ diff --git a/x64/Release/2d-game.tlog/CL.read.1.tlog b/x64/Release/2d-game.tlog/CL.read.1.tlog deleted file mode 100644 index a24e17b5f7b40f4bfad5ae0f3a2cab2e83a63bb5..0000000000000000000000000000000000000000 Binary files a/x64/Release/2d-game.tlog/CL.read.1.tlog and /dev/null differ diff --git a/x64/Release/2d-game.tlog/CL.write.1.tlog b/x64/Release/2d-game.tlog/CL.write.1.tlog deleted file mode 100644 index 3904f2fc7485b2ed227aa287d24b50013163b574..0000000000000000000000000000000000000000 Binary files a/x64/Release/2d-game.tlog/CL.write.1.tlog and /dev/null differ diff --git a/x64/Release/2d-game.tlog/unsuccessfulbuild b/x64/Release/2d-game.tlog/unsuccessfulbuild deleted file mode 100644 index e69de29bb2d1d6434b8b29ae775ad8c2e48c5391..0000000000000000000000000000000000000000 diff --git a/x64/Release/LazySprite.obj b/x64/Release/LazySprite.obj deleted file mode 100644 index 54163d48eda1785cab272ddfc7a4ecd44ff8e4ce..0000000000000000000000000000000000000000 Binary files a/x64/Release/LazySprite.obj and /dev/null differ diff --git a/x64/Release/vc142.pdb b/x64/Release/vc142.pdb deleted file mode 100644 index 425f7d02d534f304a3362f95a6d650cdb1e570fb..0000000000000000000000000000000000000000 Binary files a/x64/Release/vc142.pdb and /dev/null differ